bugBattle for Wesnoth - Bugs: bug #10382, Minimum duration for message...

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bug #10382: Minimum duration for message length: A new slider?

Submitted by:  Dan Gerhards <beetlenaut>
Submitted on:  Sat Nov 24 04:02:31 2007  
Category: Feature RequestSeverity: 1 - Wish
Priority: 5 - NormalItem Group: User Interface
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.3.10Operating System: Linux

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Sat Nov 24 10:27:35 2007, comment #1:

There is already a way for the author to make any message have a minimum length like this. However, as it's not such a great solution to the actual problem, I don't think this should be marked as fixed (or won't fix) because of that.

Lari Nieminen <zookeeper>
Project Member
Sat Nov 24 04:02:31 2007, original submission:

It's quite easy to accidentally clear an unexpected game message or dialog, and there is no way to see what it said. There are several requests for a game message logging system, or the ability to somehow review previous messages. Apparently it's a complex coding problem though.

Instead, it would be equally nice to have a way to set the minimum message length. Until that time, mouse clicks would be ignored. Two or three seconds would be sufficient. A slider in the sound preferences would be perfect. (Maybe it should be an advanced option though.)

Dan Gerhards <beetlenaut>
Project Member


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  • -unavailable- added by zookeeper (Posted a comment)
  • -unavailable- added by beetlenaut (Submitted the item)

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