bugBattle for Wesnoth - Bugs: bug #11376, Add an undo event type

 
 
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bug #11376: Add an undo event type

Submitted by:  Lari Nieminen <zookeeper>
Submitted on:  Wed Mar 26 15:08:15 2008  
 
Category: Feature RequestSeverity: 1 - Wish
Priority: 3 - LowItem Group: WML
Status: Wont FixPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: trunkOperating System: all

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Sat Aug 6 23:37:16 2016, comment #1:

Closing because https://gna.org/bugs/?5917 was implemented.

Daniel <gfgtdf>
Project Member
Wed Mar 26 15:08:15 2008, original submission:

Until the more complicated FR #5917 is implemented (if ever), the following probably trivial to add feature would allow WML authors to write hacks around certain current limitations: an undo event, triggering whenever the player uses undo. I don't think it strictly needs to support a [filter] for filtering on the primary unit (when undoing a move, recruit or recall), but it would be nice if it did. Also, this could be used when teaching about undoing in the tutorial.

It would naturally be the WML author's responsibility to make sure he doesn't cause OOS when using this.

Lari Nieminen <zookeeper>
Project Member

 

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  • -unavailable- added by gfgtdf (Posted a comment)
  • -unavailable- added by zookeeper (Submitted the item)
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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat Aug 6 23:37:16 2016gfgtdfStatusNone=>Wont Fix
      Open/ClosedOpen=>Closed
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