bugWarzone 2100 Project - Bugs: bug #12064, Microsoft Visual C++ Runtime Error

 
 
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bug #12064: Microsoft Visual C++ Runtime Error

Submitted by:  None
Submitted on:  Tue Jul 22 16:21:12 2008  
 
Category: NoneSeverity: Important
Priority: 5 - NormalStatus: Need Info
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: OpenRelease: 2.1_beta4
Operating System: Microsoft WindowsPlanned Release: 2.1

(Jump to the original submission Jump to the original submission)

Wed Jul 23 14:33:59 2008, comment #11:

The stderr file says something different this time, i added it as stderr2.

(file #4618)

Anonymous
Wed Jul 23 14:27:18 2008, comment #10:

Ok, here is the RPT file created by the crash. WZ crashed before i could even start the skirmish, so it might be causing the error i get when launching skirmish.

(file #4617)

Anonymous
Wed Jul 23 14:06:12 2008, comment #9:

No it does not matter which map i use, i tryed every combination and mixture of gametypes and maps i could think of.

Anonymous
Wed Jul 23 13:00:27 2008, comment #8:

Could you try running the 2.1_beta4 debug build? It should provide a warzone2100.RPT file when crashing.

Also. Does it matter which map you choose?

Giel van Schijndel <muggenhor>
Project Member
Wed Jul 23 10:13:01 2008, comment #7:

And no i didnt compile, im not using a debug build.

Anonymous
Wed Jul 23 10:09:53 2008, comment #6:

Ok, i added the stderr file, but the stdout file is empty.

(file #4616)

Anonymous
Tue Jul 22 20:21:50 2008, comment #5:

I assumed you compiled this?

What libs are you using?
You must use downgrade to physfs1.0

Anonymous
Tue Jul 22 19:35:13 2008, comment #4:

This bug tracker doesn't support BB code or inline images. Just attaching it will suffice.

Then as for your problem. When it crashes is there any stdout.txt, stderr.txt or warzone2100.RPT file left in Warzone's installation directory?

If so could you attach them to this bug report?

Also. Does it matter which map you choose?

Giel van Schijndel <muggenhor>
Project Member
Tue Jul 22 16:35:08 2008, comment #3:

Oh.. hell with it, just look at the attached image.

Anonymous
Tue Jul 22 16:33:51 2008, comment #2:

[img]http://img165.imageshack.us/img165/4392/errorqv7.png[/img]

Lets see if it works this time...

Anonymous
Tue Jul 22 16:30:16 2008, comment #1:

That image didn't post correctly, sorry about that...

Anonymous
Tue Jul 22 16:21:12 2008, original submission:

When starting a skirmish game in beta 4 i get:

[img]http://img165.imageshack.us/img165/4392/errorqv7.png[/img]

Sorry if this form doesn't support that kind of coding... but the error is something about runtime being unusually terminated by warzone...

I attached it just incase you cant see the image.

Anonymous

 

Attached Files
file #4618:  stderr2.txt added by None (116B - text/plain)
file #4617:  warzone2100.RPT added by None (3kB - application/octet-stream)
file #4616:  stderr.txt added by None (168B - text/plain)
file #4614:  Error.png added by None (38kB - image/x-png)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by muggenhor (Posted a comment)
  • -unavailable- added by None (Submitted the item)
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    Follow 6 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed Jul 23 14:33:59 2008NoneAttached File-=>Added stderr2.txt, #4618
    Wed Jul 23 14:27:18 2008NoneAttached File-=>Added warzone2100.RPT, #4617
    Wed Jul 23 10:09:52 2008NoneAttached File-=>Added stderr.txt, #4616
    Tue Jul 22 19:35:13 2008muggenhorStatusNone=>Need Info
      Planned ReleaseNone=>2.1
    Tue Jul 22 16:21:12 2008NoneAttached File-=>Added Error.png, #4614
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