bugWarzone 2100 Project - Bugs: bug #12250, Crash after skirmish map selection...

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bug #12250: Crash after skirmish map selection r5892

Submitted by:  None
Submitted on:  Sun Aug 31 00:18:55 2008  
Category: NoneSeverity: Normal
Priority: 5 - NormalStatus: Fixed
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: ClosedRelease: svn/trunk
Operating System: Microsoft WindowsPlanned Release: None

(Jump to the original submission Jump to the original submission)

Mon Sep 15 03:14:09 2008, comment #10:

Should now be fixed in r6028

If not, please respond back in this bug report.

Bugs Buggy <buginator>
Project Administrator
Sun Sep 14 20:36:52 2008, SVN revision 6028:

Trunk is currently broken when playing music and switching between the "base" and "mp" mods, see ticket:57.

This revision fixes ticket:57. We (Buginator, EvilGuru and Giel) decided to use the fix suggested in ticket:57 for now and to use [wiki:Proposal:ModMounting] on a later date. I.e. fix the problem now (however dirty the solution may be), and implement a properly designed one later on, instead of letting trunk remain broken until said proposal is worked out in enough detail.

This revision fixes bug #11847, bug #11875, bug #11898, bug #11976, bug #11989, bug #12017, bug #12250 and bug #12280.

Patch by Buginator and myself

(Browse SVN revision 6028)

Giel van Schijndel <muggenhor>
Project Member
Tue Sep 9 04:41:35 2008, comment #8:

here is the quick fix for linux / r5973 crash if playing music

clear out the music.mpl file and delete menu.ogg

cd warzone/
make uninstall && make clean
cd ..
svn co http://svn.gna.org/svn/warzone/trunk warzone
vi warzone/data/base/music/music.wpl
( hit insert, delete everything, hit esc, hit ":" type "wq", hit enter )
rm warzone/data/base/music/menu.ogg
cd warzone/
./configure && make && make install

Mon Sep 8 21:47:08 2008, comment #7:

I have tried with no mods now too, one big problem is that it does not happen every time and I can not find a way to reproduce the crashes. I encountered both the crash directly after skirmish map selection again, and a similar crash when you try to start the game again in r5946, and that happened with music disabled, it has not crashed since I renamed the wpl files, but before yesterday it hadn't crashed at all in a week either.
I'll try everything again with the latest trunk tomorrow.

Joel Segerbäck <fisk0>
Mon Sep 8 04:53:33 2008, comment #6:

Hmm. Can you try it with no mods?

Also, kill your *.wpl file (rename it to something else) and see if it still does it.

Not sure if this is related to a bug I just fixed, but the fix isn't in trunk yet.

Bugs Buggy <buginator>
Project Administrator
Sun Aug 31 15:40:41 2008, comment #5:

ouch, i think that was a bit premature - the game just crashed again, but this time I noticed it was not the map selection itself that it coincided with, but what I think is a moment in the menu music (the trunk plays an ambient track which I think is from the original Wz2100?), in earlier versions of the trunk I think the music just suddenly cut off there, and there wasn't any music in-game as in the beta, I thought it was because you hadn't added the rest of the music yet, but could it be because the music file is corrupt or something?
The ambient music plays for about a minute and then starts stuttering and the game crashes a couple of seconds later.

I'll upload the latest rpt file with this post.

(file #4762)

Joel Segerbäck <fisk0>
Sun Aug 31 03:56:26 2008, comment #4:

I just tested it in the "normal" r5904 version (I had trouble starting the debug version which was uploaded to the nightly builds page a couple of hours earlier), and the crashes don't happen anymore. So I guess it was fixed between these versions.
I didn't start any skirmish game, it's a bit too late at night/early in the morning for that right now, but it didn't crash after map selection as it did in 5892, I tried selecting all the maps I had trouble with earlier (and also a couple of others).

And yeah, it was me who posted the original bug report, but I didn't get the activation email until now.

Joel Segerbäck <fisk0>
Sun Aug 31 03:27:42 2008, comment #3:

well, it's Windows XP Sp3, a Creative Professional/E-mu 0404 soundcard, Geforce 6200 and 512MB RAM.
I haven't had any such problems in earlier versions, but the r5904 debug version won't even load.

Sun Aug 31 00:48:28 2008, comment #2:

Well, with r5904, I tried skirmish, and those maps, and all is well.

From the crash log, looks like a crash in the sound routine.

What kind of hardware do you got?

Bugs Buggy <buginator>
Project Administrator
Sun Aug 31 00:20:52 2008, comment #1:

by the way, while I used aivolution when the last rpt file was created, I did not when the game crashed for the first time.

Sun Aug 31 00:18:55 2008, original submission:

When I try to start a skirmish game it crashes after I select a map (it shows the map image, but crashes when it should show the GUI again). The maps I tried were 2p startup, 4p little egypt and 8p cockate.
stderr and stdout are created but contain no data whatsoever, but a RPT file was also created which I upload with this report.



Attached Files
file #4762:  warzone2100.RPT added by fisk0 (12kB - application/octet-stream - lastest rpt ...)
file #4757:  warzone2100.RPT added by None (7kB - application/octet-stream - rpt file)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by fisk0 (Posted a comment)
  • -unavailable- added by None (Submitted the item)

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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Sep 15 03:14:08 2008buginatorStatusNone=>Fixed
    Sun Aug 31 15:40:41 2008fisk0Attached File-=>Added warzone2100.RPT, #4762
    Sun Aug 31 00:18:55 2008NoneAttached File-=>Added warzone2100.RPT, #4757
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