bugWarzone 2100 Project - Bugs: bug #12333, Sound failing mid-game

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bug #12333: Sound failing mid-game

Submitted by:  None
Submitted on:  Sat Sep 20 17:25:51 2008  
Category: Engine: SoundSeverity: Normal
Priority: 5 - NormalStatus: Confirmed
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: OpenRelease: svn/trunk
Operating System: Microsoft WindowsPlanned Release: None

Sun Oct 26 17:02:34 2008, comment #3:

2.1 branch has the 'fix', and it should be going in trunk soon.

This issue really only affects windows XP, since the other platform (and vista) use 256 sources, while on XP, it was 16.

The real fix is still to make a decent sound manager, but this little 'fix' works much better for XP people.

Bugs Buggy <buginator>
Project Administrator
Mon Sep 22 14:45:36 2008, comment #2:

Trunk version 6052 - I played a 4 player game on rush2 and the sound was flawless.

root <tfr_root>
Mon Sep 22 03:11:41 2008, comment #1:

Yes, this is a known issue.

We need a better sound manager.

Bugs Buggy <buginator>
Project Administrator
Sat Sep 20 17:25:51 2008, original submission:


This relates to a 4-player skirmish. Next time I'll get the map name in case its relevant. The sound was fine at the start of the game, then at some point it ceased. Towards the end of the game it all came back again. I know nothing about IT, but is it possible that the cause is too much else happening?

Looking back, the same thing happened on 6036.

Severity not set because the people currently chatting in IRC at the moment don't seem to want to help a new person. :(



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  • -unavailable- added by tfr_root (Posted a comment)
  • -unavailable- added by None (Submitted the item)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Sep 22 03:11:41 2008buginatorStatusNone=>Confirmed
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