bugWarzone 2100 Project - Bugs: bug #12345, The 3D perspective increases too...

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bug #12345: The 3D perspective increases too much on big screens

Submitted by:  Markus <omikronman>
Submitted on:  Mon Sep 22 22:18:33 2008  
Category: Engine: GraphicsSeverity: Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.1_beta4Operating System: All
Planned Release: None

Tue Sep 23 22:05:06 2008, comment #4:

Here is a screenshot. Please have a look in the corners of the screen where polygons are heavy distorded, much more than in lower screen modes!

(file #4812)

Markus <omikronman>
Tue Sep 23 20:04:25 2008, comment #3:

Usually F10.

Per I. Mathisen <per>
Project Administrator
Tue Sep 23 19:28:51 2008, comment #2:

Help please: Which key makes the screenshot?

Markus <omikronman>
Tue Sep 23 06:48:22 2008, comment #1:

I don't understand. Can you post a screenshot?

Per I. Mathisen <per>
Project Administrator
Mon Sep 22 22:18:33 2008, original submission:

I use a 1920 x 1200 screen. The 3D perspective distortes near polygones far too much. This effect increases the more the higher the screen mode is.

Markus <omikronman>


Attached Files
file #4812:  test.jpg added by omikronman (427kB - image/jpeg)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by per (Posted a comment)
  • -unavailable- added by omikronman (Submitted the item)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue Sep 23 22:05:06 2008omikronmanAttached File-=>Added test.jpg, #4812
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