bugAbstract Media Library - Bugs: bug #12966, OpenGL Test Video Memory always at...

Show feedback again

You are not allowed to post comments on this tracker with your current authentification level.

bug #12966: OpenGL Test Video Memory always at 0

Submitted by:  XorfacX <xorfacx>
Submitted on:  Tue Feb 10 09:32:43 2009  
Category: NoneSeverity: 2 - Minor
Priority: 3 - LowStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Open

Tue Feb 10 09:32:43 2009, original submission:

When running the OpenGL Test, the Video Memory always used always display 0.

No more info, no attempt to solve the bug, only tested on windows.

XorfacX <xorfacx>
Project Member


No files currently attached


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by xorfacx (Submitted the item)

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.


    Error: not logged in



    No Changes Have Been Made to This Item
    Show feedback again

    Back to the top

    Powered by Savane 3.1-cleanup