bugAbstract Media Library - Bugs: bug #12966, OpenGL Test Video Memory always at...

 
 
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bug #12966: OpenGL Test Video Memory always at 0

Submitted by:  XorfacX <xorfacx>
Submitted on:  Tue 10 Feb 2009 09:32:43 AM UTC  
 
Category: NoneSeverity: 2 - Minor
Priority: 3 - LowStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Open

Tue 10 Feb 2009 09:32:43 AM UTC, original submission:

When running the OpenGL Test, the Video Memory always used always display 0.

No more info, no attempt to solve the bug, only tested on windows.

XorfacX <xorfacx>
Project Member

 

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Items that depend on this one: None found

 

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