bugBattle for Wesnoth - Bugs: bug #15355, Support for [sound_source] in...

Show feedback again

bug #15355: Support for [sound_source] in [terrain_type]

Submitted by:  Fabian Müller <fendrin>
Submitted on:  Sat 13 Feb 2010 02:46:57 PM UTC  
Category: Feature RequestSeverity: 1 - Wish
Priority: 1 - LaterItem Group: Sound and music
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.9Operating System: All

Add a New Comment (Rich MarkupRich Markup):

You are not logged in

Please log in, so followups can be emailed to you.


Sat 07 Jun 2014 09:26:03 PM UTC, comment #1:

Assigned away from boucman since he is no longer active.

Fabian Müller <fendrin>
Project Member
Sat 13 Feb 2010 02:46:57 PM UTC, original submission:

I am asking for sound effects bound to a terrain type.
Since sound effects would clutter the game to much that feature needs to have the sound limited to place and range like it is provided by the [sound_source] tag.

Fabian Müller <fendrin>
Project Member


(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):

No files currently attached


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by fendrin (Submitted the item)

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.


    Error: not logged in



    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 07 Jun 2014 09:26:03 PM UTCfendrinAssigned toboucman=>None
    Sun 29 Jan 2012 09:29:39 PM UTCshadowmasterStatusPostponed=>None
    Sat 13 Feb 2010 02:48:36 PM UTCfendrinStatusNone=>Postponed
    Show feedback again

    Back to the top

    Powered by Savane 3.1-cleanup