bugFreeciv - Bugs: bug #15595, Adding new categories

 
 
Show feedback again

bug #15595: Adding new categories

Submitted by:  pepeto <pepeto>
Submitted on:  Sat Mar 13 13:36:58 2010  
 
Category: freeciv.orgSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: Operating System: None
Planned Release: Contains string changes: None

Add a New Comment (Rich MarkupRich Markup):
   

You are not logged in

Please log in, so followups can be emailed to you.

 

(Jump to the original submission Jump to the original submission)

Sat Jun 30 11:21:37 2012, comment #13:

> I'm guessing "Project Admins": cazfi, dmarks, cproc?


...jtn :-)

Marko Lindqvist <cazfi>
Project Administrator
Sat Jun 30 11:08:09 2012, comment #12:

Who has rights to wrangle Gna categories? I'm guessing "Project Admins": cazfi, dmarks, cproc?

Jacob Nevins <jtn>
Project Administrator
Fri Oct 15 01:28:33 2010, comment #11:

"module installer" added to the bug tracker

Daniel Markstedt <dmarks>
Project Administrator
Sun Sep 19 22:09:29 2010, comment #10:

Also, there is a "module installer" category for patch that doesn't exist for the bugs...

pepeto <pepeto>
Project Member
Sun Mar 28 15:37:54 2010, comment #9:

Updated list of requested categories:

  • common
  • generator
  • network
  • scenario
  • scripting
  • server
  • translation
  • utility
pepeto <pepeto>
Project Member
Mon Mar 15 00:13:57 2010, comment #8:

Perhaps i wasn't clear enough: having many categories is confusing to the user when they go to enter a bug report. The more categories there are, the greater chance that any given bug could conceivably be filed against more than one category.

David Lowe <doctorjlowe>
Sun Mar 14 22:16:40 2010, comment #7:

> The danger of having too many categories is that users might get
> confused and file their reports under the wrong heading. I've
> certainly experienced this when trying to report a problem with
> another project.


Normally, I guess that normal users shouldn't be able to edit the category field, neither priority or planned release.

pepeto <pepeto>
Project Member
Sun Mar 14 18:05:26 2010, comment #6:

The danger of having too many categories is that users might get confused and file their reports under the wrong heading. I've certainly experienced this when trying to report a problem with another project.

David Lowe <doctorjlowe>
Sun Mar 14 09:49:59 2010, comment #5:

Thought also about "scenario" category for adding maps.

pepeto <pepeto>
Project Member
Sat Mar 13 23:55:39 2010, comment #4:

> most of the time I have to use general as the right entry is
> missing


I do the same...

> However, categories are only useful if you actually want to
> mechanically process the items -- filter by category, or
> generate stats, or what have you.
>
> I think the client-XXX categories are useful as different
> clients are maintained by different people (beyond the core set).


Actually, I hope there will be also an art maintainer, a server maintainer etc... And if one people is working on a big change about one of those category, the search of already existent bugs will be really faster and easier.

> A missing category is "nations" -- a large proportion of all
> patches are nation patches, and one or a few people generally
> deal with all of them, so it's worth being able to filter them
> out.


It's ok I think using the ruleset category for them, as long they affect the ruleset, is correct. But I'm not opposed to it. But in a such case, there will be also categories like "path finding", "city manager" or any particular module? Or maybe nations do something different?

One question would be (if all agree to adds the mentioned categories) who is able to change this?

pepeto <pepeto>
Project Member
Sat Mar 13 17:42:47 2010, comment #3:

I agree the current categories don't match the kind of bugs that are being raised.

However, categories are only useful if you actually want to mechanically process the items -- filter by category, or generate stats, or what have you.

I think the client-XXX categories are useful as different clients are maintained by different people (beyond the core set). Similarly freeciv.org, art, rulesets. Beyond that I'm not entirely sure it's worth it, although I don't feel strongly in this case as (unlike some other bug tracker situations) adding new categories doesn't come with much cost.

A missing category is "nations" -- a large proportion of all patches are nation patches, and one or a few people generally deal with all of them, so it's worth being able to filter them out.

I support having a category for "translation" too (IMO: for updates to po-files, as generally only a few people deal with these too).

Jacob Nevins <jtn>
Project Administrator
Sat Mar 13 17:30:21 2010, comment #2:

I'm all for it; most of the time I have to use general as the right entry is missing

Matthias Pfafferodt <syntron>
Project Member
Sat Mar 13 13:39:03 2010, comment #1:

Forgot:

  • network
pepeto <pepeto>
Project Member
Sat Mar 13 13:36:58 2010, original submission:

Could we have more items for the field 'Category' of the item?

Personally, I would like to see:

  • server
  • generator
  • scripting
  • utility
  • common
  • aicore
  • translation

and maybe some others...

pepeto <pepeto>
Project Member

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by dmarks (Posted a comment)
  • -unavailable- added by doctorjlowe (Posted a comment)
  • -unavailable- added by jtn (Posted a comment)
  • -unavailable- added by syntron (Posted a comment)
  • -unavailable- added by pepeto (Submitted the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Error: not logged in

     

     

    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun Mar 28 15:37:54 2010pepetoSeverity1 - Wish=>3 - Normal
      Priority1 - Later=>5 - Normal
    Show feedback again

    Back to the top


    Powered by Savane 3.1-cleanup