bugBattle for Wesnoth - Bugs: bug #15803, Meta tags for maps

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bug #15803: Meta tags for maps

Submitted by:  ancestral <ancestral>
Submitted on:  Tue Apr 6 16:05:23 2010  
Category: Feature RequestSeverity: 1 - Wish
Priority: 1 - LaterItem Group: WML
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: AnyOperating System: Any

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Sat Jul 23 16:37:26 2016, comment #4:

iirc we just removed the border_size=<int> and type=mark/map metadata from maps, since it was considered useless, so i doubt this will be implemented.

In any case, removign postponed status

Daniel <gfgtdf>
Project Member
Mon Mar 26 18:22:09 2012, comment #3:

I’m not sure what doesn’t make sense here. There are map files, and they do work with and without scenarios. Meta tags could be very useful for displaying a variety of different information, including:

  • Type (Campaign, Singleplayer, Multiplayer, MP Survival, MP Conquest, etc.)
  • Number of players
  • Author
  • Date
  • Version
  • Description

This information would show up during the create game dialog.

This would be extremely handy not only to give credit where its due (people make our maps just like they make our artwork!) but also with potentially organizing maps down the road (imagine being able to create a game and by filtering only skirmish maps, or multiplayer maps for 4 players or more). Really this isn’t a whole lot different than metadata for add-ons.

In some cases the metadata will be the same as the add-on, but in others, especially where multiplayer add-ons have multiple maps you’re going to have different info.

This is currently an active post over at the forums that fabi (Fendrin?) has also been spilling ideas into, though its probably beyond the scope of the intention of this FR: http://r.wesnoth.org/t36323

ancestral <ancestral>
Project Member
Mon Mar 26 17:10:03 2012, comment #2:

In my previous post I'm actually responding to http://forums.wesnoth.org/viewtopic.php?f=10&t=36323&p=524716#p524716
Didn't quite realize the two have probably different meaning.

Anonymissimus <anonymissimus>
Project Member
Mon Mar 26 17:07:35 2012, comment #1:

TBH, this feature request doesn't make much sense to me. There is no "map file", every map doesn't work without a scenario and gets just embedded into it. Thus there is the spot where such info can be put.

Anonymissimus <anonymissimus>
Project Member
Tue Apr 6 16:05:23 2010, original submission:

Maps in Wesnoth have no information, such as author, title, description, and version in them like scenarios have. These could be particularly useful and also give credit where it's due.

I suggest one of the three:

  • Add more meta tags to the map file format
  • Use a small amount of WML in the file for this information
  • Simply put comments in the map with this information

Although map add-ons can already have this from the .pbl file I'm mostly referring to maps distributed in the game, and certainly with add-ons that feature many maps it might be nice to even make some of this information available when a user chooses a map to play with.


ancestral <ancestral>
Project Member


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Carbon-Copy List
  • -unavailable- added by gfgtdf (Posted a comment)
  • -unavailable- added by anonymissimus (Posted a comment)
  • -unavailable- added by fendrin (Updated the item)
  • -unavailable- added by ancestral (Submitted the item)

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    Follow 5 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat Jul 23 16:37:26 2016gfgtdfStatusPostponed=>None
    Thu Oct 22 19:26:30 2015fendrinAssigned tofendrin=>None
    Fri Dec 6 10:07:28 2013fendrinStatusNone=>Postponed
    Sun May 27 15:36:45 2012fendrinPriority5 - Normal=>1 - Later
    Wed Feb 22 20:57:39 2012fendrinAssigned toNone=>fendrin
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