bugFreeciv - Bugs: bug #16545, highlight enemy units on the world...

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bug #16545: highlight enemy units on the world map

Submitted by:  Sam Steingold <sds>
Submitted on:  Thu Aug 26 21:30:18 2010  
Category: clientSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.2Operating System: GNU/Linux
Planned Release: Contains string changes: None

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Sun Aug 29 00:18:15 2010, comment #2:

It would probably help if the overview options were easier to get at (bug #16515).

(Unfortunately it's more or less impossible to pick a set of player colours that is compatible with the fixed colours on the overview map -- I tried in patch #1386, and failed.)

Jacob Nevins <jtn>
Project Administrator
Fri Aug 27 05:20:13 2010, comment #1:

Disable Borders layer on overview so that your territory will no more be marked on it.
You might also want to enable Overview fog of war to better locate your turf now that it is not marked with your border color.

HanduMan <handuman>
Thu Aug 26 21:30:18 2010, original submission:

the client shows the big map of a part of the world on the main view and a tiny world map in the upper left corner.
I want the enemy units I should know about to be highlighted on the tiny world map.
BUG: Actually, they are already highlighted, but they are highlighted in red, the same color my territory in marked, so I only see the enemy units on the world map if they are not close to my territory, e.g., in the vicinity of my ship.
Since it is pretty critical to address the danger of an enemy at the gate, I think it is important to make sure that the enemy units I know about are properly highlighted on the world map.
WISH: In fact, it would be nice to have a command to center on the next enemy unit in the neighborhood of my city or unit.

Sam Steingold <sds>


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  • -unavailable- added by jtn (Posted a comment)
  • -unavailable- added by sds (Submitted the item)

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