bugFreeciv - Bugs: bug #16643, AI trireme stop moving?

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bug #16643: AI trireme stop moving?

Submitted by:  pepeto <pepeto>
Submitted on:  Mon Sep 6 07:05:58 2010  
Category: aiSeverity: 2 - Minor
Priority: 3 - LowStatus: Invalid
Assigned to: pepeto <pepeto>Open/Closed: Closed
Release: trunk, S2_2Operating System: None
Planned Release: Contains string changes: None

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Mon Jan 27 23:11:43 2014, comment #1:

I cannot reproduce with any current branch. I suppose this has been fixed by AI improvements.

pepeto <pepeto>
Project MemberIn charge of this item.
Mon Sep 6 07:05:58 2010, original submission:

Loading file #7060 posted for bug #14275, it appears that the trireme ID 299 stops moving forever since turn 124.

pepeto <pepeto>
Project MemberIn charge of this item.


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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Jan 27 23:11:43 2014pepetoStatusNone=>Invalid
      Assigned toNone=>pepeto
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