bugFreeciv - Bugs: bug #16675, Trident tileset and ocean layers

 
 
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bug #16675: Trident tileset and ocean layers

Submitted by:  Daniel Markstedt <dmarks>
Submitted on:  Fri 10 Sep 2010 06:36:58 PM UTC  
 
Category: rulesetsSeverity: 2 - Minor
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.2.2Operating System: None
Planned Release: 

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Fri 21 Jan 2011 08:09:40 PM UTC, comment #2:

It's not critical at all. Removing target.

Daniel Markstedt <dmarks>
Project Administrator
Fri 21 Jan 2011 07:57:17 PM UTC, comment #1:

So you say that it works correctly as it is? This ticket is only about making it simpler? Just trying to decide how critical this ticket is for 2.3.0.

Marko Lindqvist <cazfi>
Project Administrator
Fri 10 Sep 2010 06:36:58 PM UTC, original submission:

The Trident tileset defines three layers each for ocean and deep ocean.

The first two layers could probably be merged to reduce complexity of the tileset.

Daniel Markstedt <dmarks>
Project Administrator

 

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  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by dmarks (Submitted the item)
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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 21 Jan 2011 08:09:40 PM UTCdmarksPlanned Release2.3.0=>
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