bugBattle for Wesnoth - Bugs: bug #16748, Difficult levels for multiplayer...

 
 
Show feedback again

bug #16748: Difficult levels for multiplayer campaigns

Submitted by:  Fabian Müller <fendrin>
Submitted on:  Thu Sep 23 13:40:33 2010  
 
Category: Feature RequestSeverity: 2 - Minor
Priority: 3 - LowItem Group: Multiplayer Lobby
Status: FixedPrivacy: Public
Assigned to: Andrius Silinskas <thunderstruck>Open/Closed: Closed
Release: 1.9+Operating System: all

Add a New Comment (Rich MarkupRich Markup):
   

You are not logged in

Please log in, so followups can be emailed to you.

 

Thu Sep 23 13:40:33 2010, original submission:

I suggest to guard multiplayer campaigns from being loaded by #ifdef like it is done for singleplayer campaigns since ages.

So a counterpart to the [campaign] tag that defines the #ifdef, difficult levels and so on could do the trick.
It could be named [multiplayer_setup] (since it is useful for single multiplayer scenarios as well) and would work like it's
singleplayer counterpart.

Fabian Müller <fendrin>
Project Member

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by fendrin (Submitted the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Error: not logged in

     

     

    Follow 8 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Jan 6 00:50:00 2014shadowmasterOpen/ClosedOpen=>Closed
    Fri Dec 6 10:11:48 2013fendrinStatusReady For Test=>Fixed
      Assigned toNone=>thunderstruck
    Fri Sep 6 17:57:25 2013fendrinStatusNone=>Ready For Test
    Fri Dec 2 21:24:10 2011fendrinStatusIn Progress=>None
      Assigned tozaroth=>None
    Sun May 29 14:37:31 2011fendrinStatusNone=>In Progress
      Assigned toNone=>zaroth
    Show feedback again

    Back to the top


    Powered by Savane 3.1-cleanup