bugFreeciv - Bugs: bug #16913, Bug: AI Skill Level differs from...

 
 
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bug #16913: Bug: AI Skill Level differs from Scenario loaded AI on Player List

Submitted by:  None
Submitted on:  Thu 21 Oct 2010 12:55:33 AM UTC  
 
Category: client-gtk-2.0Severity: 2 - Minor
Priority: 1 - LaterStatus: None
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: OpenRelease: 2.2.3
Operating System: Microsoft WindowsPlanned Release: 

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Tue 08 Oct 2013 08:03:43 PM UTC, comment #5:

> Note that 'aifill' can be out of synchronization, when setting
> high number on a ruleset with very low nations.

I've had a go at 'aifill' under bug #21179. I'm not sure about the specific symptom reported here, but I've fixed some cases where it could previously get out of sync.

Jacob Nevins <jtn>
Project Administrator
Thu 16 Jun 2011 01:49:04 AM UTC, comment #4:

>Patch has changed the behaviour a bit on trunk: now the "AI >Skill Level" dropdown starts out with no default (which is a bit >more honest).

I confirm this behavior in revision 19760.

However, if you start a game and then you leave it, the AI skill level appears again desynchronized.

-Deleted Account- <tirolalira>
Fri 25 Mar 2011 10:14:44 PM UTC, comment #3:

Patch #2573 has changed the behaviour a bit on trunk: now the "AI Skill Level" dropdown starts out with no default (which is a bit more honest).

Jacob Nevins <jtn>
Project Administrator
Thu 17 Feb 2011 09:43:12 PM UTC, comment #2:

See also bug #17749.

Jacob Nevins <jtn>
Project Administrator
Thu 21 Oct 2010 05:06:17 AM UTC, comment #1:

As for bug #16444, the widget on the left of the start page are hard-coded blind features. They assume the server is synchronized with them, and the client has no way to know if this is correct.

Note that 'aifill' can be out of synchronization, when setting high number on a ruleset with very low nations.

pepeto <pepeto>
Project Member
Thu 21 Oct 2010 12:55:33 AM UTC, original submission:

Selected a scenario game (North America classic/medium).
The Player List AI displays <Normal AI> under all Ai players.
However the AI Skill Level dropdown reads Novice.

Also noticed if I start a new game, set an AI Skill level from the dropdown to any AI Skill Level, hit cancel and load a scenario, the AI Skill Level in the dropdown shows my selected AI Skill Level from the previous game that I had canceled.

It appears the Ai Skill dropdown remembers which AI Skill level I chose but does not automatically set to the correct AI skill level if I choose a scenario.

Anonymous

 

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  • -unavailable- added by tirolalira (Posted a comment)
  • -unavailable- added by jtn (Posted a comment)
  • -unavailable- added by pepeto (Posted a comment)
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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 21 Oct 2010 05:06:17 AM UTCpepetoCategoryNone=>client-gtk-2.0
      Priority5 - Normal=>1 - Later
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