( Jump to the original submission )
Thu 21 Feb 2013 10:16:01 AM UTC, SVN revision 22415: Wait for spawning the server before switching to the PAGE_LOAD or PAGE_SCENARIO
in the gtk2 client. Else, sometimes, the '/load' command was rejected if it was
sent before getting hack access level.
Reported by Matthias Pfafferodt and me
See gna bug #17354 and bug #17216
(Browse SVN revision 22415 )
Thu 21 Feb 2013 10:15:56 AM UTC, SVN revision 22414: Wait for spawning the server before switching to the PAGE_LOAD or PAGE_SCENARIO
in the gtk2 and gtk3 clients. Else, sometimes, the '/load' command was rejected
if it was sent before getting hack access level.
Reported by Matthias Pfafferodt and me
See gna bug #17354 and bug #17216
(Browse SVN revision 22414 )
Thu 21 Feb 2013 10:15:55 AM UTC, SVN revision 22413: Wait for spawning the server before switching to the PAGE_LOAD or PAGE_SCENARIO
in the gtk2 and gtk3 clients. Else, sometimes, the '/load' command was rejected
if it was sent before getting hack access level.
Reported by Matthias Pfafferodt and me
See gna bug #17354 and bug #17216
(Browse SVN revision 22413 )
Tue 19 Feb 2013 12:47:15 PM UTC, comment #3: My original report is the same as bug #17354 . Closing this one.
Sun 17 Feb 2013 12:37:33 AM UTC, comment #2: See also bug #17354 and bug #18467
Fri 29 Jun 2012 07:20:28 PM UTC, comment #1: I don't recall seeing this. I can't reproduce it now, with head-of-S2_3 (r21391).
For me, it takes a little while before anything much visible happens after pressing "OK" the first time, which is annoying, but stuff does happen eventually.
Sat 04 Dec 2010 12:38:50 PM UTC, original submission: In the load page, you need to press 'ok' twice to effectively load a game. The first attempt fails.
(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)
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