bugBattle for Wesnoth - Bugs: bug #17773, Ability to simulate opponent's...

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bug #17773: Ability to simulate opponent's attacks

Submitted by:  Dan Gerhards <beetlenaut>
Submitted on:  Mon Feb 21 03:29:26 2011  
Category: Feature RequestSeverity: 3 - Normal
Priority: 5 - NormalItem Group: User Interface
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.9.4Operating System: Linux

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Mon Feb 21 03:29:26 2011, original submission:

It's very time consuming to calculate whether a unit of yours can be killed or not by an enemy, but very simple for your opponent to figure that out. I would like to see this changed.

Here is how it could work: You click on an enemy unit, and see the normal attack triangle when you hover over your own unit. Clicking on your unit would bring up the normal attack dialog, but without an "OK" button. The dialog should reflect the time of day it will be on your opponent's turn. The attached mock-up should make this all clear.

Dan Gerhards <beetlenaut>
Project Member


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  • -unavailable- added by beetlenaut (Submitted the item)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Feb 21 03:29:26 2011beetlenautAttached File-=>Added simulate_attack_mockup.jpg, #12508
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