bugBattle for Wesnoth - Bugs: bug #17806, Resize of window when story is...

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bug #17806: Resize of window when story is displayed is ignored

Submitted by:  Simon Forsyth <alarantalara>
Submitted on:  Sat 26 Feb 2011 05:08:44 PM UTC  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: User Interface
Status: FixedPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: 1.9.4Operating System: OS X

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Sat 05 Mar 2016 08:54:48 AM UTC, comment #2:

This seems to be resolved as of 1.13.3, the first SDL2 release.

Wedge009 <wedge009>
Project Member
Sun 13 Mar 2011 09:11:41 AM UTC, comment #1:

This is a known issue, Wesnoth doesn't handle resizing too well when dialogs are open.

Mark de Wever <mordante>
Project Member
Sat 26 Feb 2011 05:08:44 PM UTC, original submission:

When running in windowed mode, if the user resizes the window while the story part of a scenario is displayed, the game does not resize the contents of the window to match.

Further, it doesn't seem to catch resize events at all, since the game interface also runs at the size the window was when the story was displayed.

Simon Forsyth <alarantalara>
Project Member


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Carbon-Copy List
  • -unavailable- added by vultraz (Updated the item)
  • -unavailable- added by wedge009 (Posted a comment)
  • -unavailable- added by mordante (Posted a comment)
  • -unavailable- added by alarantalara (Submitted the item)

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 05 Mar 2016 02:14:46 PM UTCvultrazStatusConfirmed=>Fixed
    Sun 13 Mar 2011 09:11:41 AM UTCmordanteStatusNone=>Confirmed
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