bugBattle for Wesnoth - Bugs: bug #17806, Resize of window when story is...

 
 
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bug #17806: Resize of window when story is displayed is ignored

Submitted by:  Simon Forsyth <alarantalara>
Submitted on:  Sat Feb 26 17:08:44 2011  
 
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: User Interface
Status: FixedPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: 1.9.4Operating System: OS X

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Sat Mar 5 08:54:48 2016, comment #2:

This seems to be resolved as of 1.13.3, the first SDL2 release.

Wedge009 <wedge009>
Project Member
Sun Mar 13 09:11:41 2011, comment #1:

This is a known issue, Wesnoth doesn't handle resizing too well when dialogs are open.

Mark de Wever <mordante>
Project Member
Sat Feb 26 17:08:44 2011, original submission:

When running in windowed mode, if the user resizes the window while the story part of a scenario is displayed, the game does not resize the contents of the window to match.

Further, it doesn't seem to catch resize events at all, since the game interface also runs at the size the window was when the story was displayed.

Simon Forsyth <alarantalara>
Project Member

 

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Carbon-Copy List
  • -unavailable- added by vultraz (Updated the item)
  • -unavailable- added by wedge009 (Posted a comment)
  • -unavailable- added by mordante (Posted a comment)
  • -unavailable- added by alarantalara (Submitted the item)
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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat Mar 5 14:14:46 2016vultrazStatusConfirmed=>Fixed
      Open/ClosedOpen=>Closed
    Sun Mar 13 09:11:41 2011mordanteStatusNone=>Confirmed
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