bugBattle for Wesnoth - Bugs: bug #18284, [objectives] dialog with...

 
 
Show feedback again

bug #18284: [objectives] dialog with note=<very long text> doesn't work well

Submitted by:  Anonymissimus <anonymissimus>
Submitted on:  Sun Jun 26 15:47:59 2011  
 
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: User Interface
Status: FixedPrivacy: Public
Assigned to: Mark de Wever <mordante>Open/Closed: Closed
Release: trunkOperating System: win xp

Add a New Comment (Rich MarkupRich Markup):
   

You are not logged in

Please log in, so followups can be emailed to you.

 

Sat Dec 10 20:09:57 2011, comment #5:

Opened a new report for the remainder, marking fixed.

Anonymissimus <anonymissimus>
Project Member
Sat Dec 10 19:36:30 2011, comment #4:

Unfortunately you are mistaken about part 2), I can still reproduce it in r52204.

Anonymissimus <anonymissimus>
Project Member
Sat Dec 10 18:55:17 2011, comment #3:

This bug refers to two bugs, that are now fixed, so this one is fixed as well.

Mark de Wever <mordante>
Project MemberIn charge of this item.
Mon Dec 5 22:48:53 2011, comment #2:

Part 1) seems reported separately as bug #19121. The patch attached to that report fixes 1) for me.

Anonymissimus <anonymissimus>
Project Member
Mon Dec 5 20:24:04 2011, comment #1:

3. The dialog cannot be closed by a mousepress like a normal small objectives dialog. This happens even directly after opening the dialog without the bad look. I don't know whether this was already present when I made the report.

Note that there is/I have a usecase for this which is very important in multiplayer: The [objectives] dialog can be viewed by a player while it is not his turn (during the long boring turn wait while the other players have their turns). This is normally never possible with any other addon-definable dialog (wml/lua) at the player's request. Thus I use the objectives dialog to put the scenario help text/description into its note= key and this help just happens to be so comprehensive that this problem occurs.

Anonymissimus <anonymissimus>
Project Member
Sun Jun 26 15:47:59 2011, original submission:

To reproduce I used a lua like this
Copy-paste the www until the resulting dialog gets so big that it exceeds the screen limits.
1. A close button appears at the bottom, this button doesnt work.
2. When hovering over it the dialog starts looking very bad (as in https://gna.org/bugs/index.php?17945)

Anonymissimus <anonymissimus>
Project Member

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by mordante (Posted a comment)
  • -unavailable- added by sapient (Updated the item)
  • -unavailable- added by anonymissimus (Submitted the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Error: not logged in

     

     

    Follow 6 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Dec 19 18:52:22 2011shadowmasterOpen/ClosedOpen=>Closed
    Sat Dec 10 20:09:32 2011anonymissimusStatusNone=>Fixed
    Sat Dec 10 19:36:30 2011anonymissimusStatusFixed=>None
    Sat Dec 10 18:55:17 2011mordanteStatusNone=>Fixed
    Tue Sep 20 04:13:17 2011sapientItem Group None of the others=>User Interface
    Sun Jun 26 15:48:38 2011anonymissimusSummary[objectives] dialog with notes=<very long text> doesn\'t work well=>[objectives] dialog with note= doesn't work well
    Show feedback again

    Back to the top


    Powered by Savane 3.1-cleanup