bugBattle for Wesnoth - Bugs: bug #18284, [objectives] dialog with...

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bug #18284: [objectives] dialog with note=<very long text> doesn't work well

Submitted by:  Anonymissimus <anonymissimus>
Submitted on:  Sun 26 Jun 2011 03:47:59 PM UTC  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: User Interface
Status: FixedPrivacy: Public
Assigned to: Mark de Wever <mordante>Open/Closed: Closed
Release: trunkOperating System: win xp

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Sat 10 Dec 2011 08:09:57 PM UTC, comment #5:

Opened a new report for the remainder, marking fixed.

Anonymissimus <anonymissimus>
Project Member
Sat 10 Dec 2011 07:36:30 PM UTC, comment #4:

Unfortunately you are mistaken about part 2), I can still reproduce it in r52204.

Anonymissimus <anonymissimus>
Project Member
Sat 10 Dec 2011 06:55:17 PM UTC, comment #3:

This bug refers to two bugs, that are now fixed, so this one is fixed as well.

Mark de Wever <mordante>
Project MemberIn charge of this item.
Mon 05 Dec 2011 10:48:53 PM UTC, comment #2:

Part 1) seems reported separately as bug #19121. The patch attached to that report fixes 1) for me.

Anonymissimus <anonymissimus>
Project Member
Mon 05 Dec 2011 08:24:04 PM UTC, comment #1:

3. The dialog cannot be closed by a mousepress like a normal small objectives dialog. This happens even directly after opening the dialog without the bad look. I don't know whether this was already present when I made the report.

Note that there is/I have a usecase for this which is very important in multiplayer: The [objectives] dialog can be viewed by a player while it is not his turn (during the long boring turn wait while the other players have their turns). This is normally never possible with any other addon-definable dialog (wml/lua) at the player's request. Thus I use the objectives dialog to put the scenario help text/description into its note= key and this help just happens to be so comprehensive that this problem occurs.

Anonymissimus <anonymissimus>
Project Member
Sun 26 Jun 2011 03:47:59 PM UTC, original submission:

To reproduce I used a lua like this
Copy-paste the www until the resulting dialog gets so big that it exceeds the screen limits.
1. A close button appears at the bottom, this button doesnt work.
2. When hovering over it the dialog starts looking very bad (as in https://gna.org/bugs/index.php?17945)

Anonymissimus <anonymissimus>
Project Member


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Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by mordante (Posted a comment)
  • -unavailable- added by sapient (Updated the item)
  • -unavailable- added by anonymissimus (Submitted the item)

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    Follow 6 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 19 Dec 2011 06:52:22 PM UTCshadowmasterOpen/ClosedOpen=>Closed
    Sat 10 Dec 2011 08:09:32 PM UTCanonymissimusStatusNone=>Fixed
    Sat 10 Dec 2011 07:36:30 PM UTCanonymissimusStatusFixed=>None
    Sat 10 Dec 2011 06:55:17 PM UTCmordanteStatusNone=>Fixed
    Tue 20 Sep 2011 04:13:17 AM UTCsapientItem Group None of the others=>User Interface
    Sun 26 Jun 2011 03:48:38 PM UTCanonymissimusSummary[objectives] dialog with notes=<very long text> doesn\'t work well=>[objectives] dialog with note= doesn't work well
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