bugBattle for Wesnoth - Bugs: bug #18447, Make it possible for...

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bug #18447: Make it possible for [move_units_fake] to move all mentioned units at once

Submitted by:  Espreon <espreon>
Submitted on:  Thu 04 Aug 2011 04:13:07 AM UTC  
Votes:  1  
Category: Feature RequestSeverity: 3 - Normal
Priority: 5 - NormalItem Group: WML
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.9.8+svn (50578M)Operating System: Sabayon Linux

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Thu 04 Aug 2011 04:13:07 AM UTC, original submission:

Please make it possible for [move_units_fake] to move all of the units mentioned in a [move_units_fake] codeblock at once rather than moving one unit at a time. It'd be great for cutscenes.

Espreon <espreon>
Project Member


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Carbon-Copy List
  • -unavailable- added by tuggyne (Voted in favor of this item)
  • -unavailable- added by espreon (Submitted the item)

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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed 10 Aug 2011 12:08:46 AM UTCtuggyneCarbon-Copy-=>Added tuggyne
    Thu 04 Aug 2011 04:13:17 AM UTCespreonCategoryBug=>Feature Request
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