bugBattle for Wesnoth - Bugs: bug #18447, Make it possible for...

 
 
Show feedback again

bug #18447: Make it possible for [move_units_fake] to move all mentioned units at once

Submitted by:  Espreon <espreon>
Submitted on:  Thu Aug 4 04:13:07 2011  
Votes:  1  
 
Category: Feature RequestSeverity: 3 - Normal
Priority: 5 - NormalItem Group: WML
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.9.8+svn (50578M)Operating System: Sabayon Linux

Add a New Comment (Rich MarkupRich Markup):
   

You are not logged in

Please log in, so followups can be emailed to you.

 

Thu Aug 4 04:13:07 2011, original submission:

Please make it possible for [move_units_fake] to move all of the units mentioned in a [move_units_fake] codeblock at once rather than moving one unit at a time. It'd be great for cutscenes.

Espreon <espreon>
Project Member

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by tuggyne (Voted in favor of this item)
  • -unavailable- added by espreon (Submitted the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 1 encouragement so far.

    Only logged-in users can vote.

     

    Error: not logged in

     

     

    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed Aug 10 00:08:46 2011tuggyneCarbon-Copy-=>Added tuggyne
    Thu Aug 4 04:13:17 2011espreonCategoryBug=>Feature Request
    Show feedback again

    Back to the top


    Powered by Savane 3.1-cleanup