bugFreeciv - Bugs: bug #19561, No indication of connection loss

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bug #19561: No indication of connection loss

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Sun 18 Mar 2012 09:55:23 PM UTC  
Category: NoneSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: Operating System: None
Planned Release: 2.6.0

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Sun 29 Mar 2015 11:02:30 PM UTC, comment #3:

I have been running local hack for this. It'll remain ugly, but I try to get something generally useful out of it.

Marko Lindqvist <cazfi>
Project Administrator
Wed 21 Mar 2012 09:18:25 PM UTC, comment #2:

It's not happening in pregame only. I've had lots of network problems during last couple of days and I'm playing a game where we play our turns when ever we have time - I have no idea how many hours it will take for other players to hit "End turn". I've several times been waiting for turn to change when in fact my client was cut from server due to ping timeout and turn has already changed. I find this out only by doing something that makes client to try to send data to server. I've got habit of temporarily adding items to end of worklist of one of my cities to test if connection still works.

Marko Lindqvist <cazfi>
Project Administrator
Wed 21 Mar 2012 07:01:41 PM UTC, comment #1:

Same thing happened to one of my friends while we were starting an online game. He had no idea he was no more logged in as I asked him to join the game. That too was due to a brief internet connection break.

So, confirmed in case you needed it.

HanduMan <handuman>
Sun 18 Mar 2012 09:55:23 PM UTC, original submission:

I had client connected to server in pregame waiting for other players to appear too. It seemed to be ok, but as other programs had had network connection problems, I were a bit suspicious. I wrote chat message. Nothing happened - client still said nothing about connection problems, but I happen to understand that chat not being echoed back from server indicates problems. I 'Cancelled' from server (still no indication that connection was not ok) and then reconnected from main menu. Once I connected the server, it told me that I had been removed from game due to ping timeout (and not only when I "Cancelled")

Lost connection: cazfi from xxx.fi (ping timeout) (player Felipe V).
Felipe V has been removed from the game.
AI*1 has been added as Cheating level AI-controlled player (classic).
You are logged in as 'cazfi' connected to Cazfi.

Marko Lindqvist <cazfi>
Project Administrator


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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 29 Mar 2015 11:02:30 PM UTCcazfiPlanned Release=>2.6.0
    Wed 21 Mar 2012 09:18:25 PM UTCcazfiSummaryNo indication of pregame connection loss=>No indication of connection loss
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