bugFreeciv - Bugs: bug #19999, Trouble playing multiplayer

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bug #19999: Trouble playing multiplayer

Submitted by:  None
Submitted on:  Sat 28 Jul 2012 11:51:15 PM UTC  
Category: NoneSeverity: 4 - Important
Priority: 5 - NormalStatus: None
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: OpenRelease: 2.3.1
Operating System: Microsoft WindowsPlanned Release: 
Contains string changes: None

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Sun 31 Jan 2016 06:54:31 PM UTC, comment #2:

> Missing errno mapping for Winsock error #10053.

While the root cause of the Winsock error appearing at all is still unknown, this part about not knowing what kind of error it is was fixed in bug #20881

Marko Lindqvist <cazfi>
Project Administrator
Sun 29 Jul 2012 03:16:16 PM UTC, comment #1:

Winsock error #10053 is WSAECONNABORTED

At first I wondered how connection lost error message can be sent from server (as it appears in server) to client chatline as, uh, connection is supposedly lost. But maybe it's just matter of both server and client detecting connection loss independently.

Set category to "None" as it's unknown if this was client-gtk2 or client-sdl (there's no working client-win32 of 2.3, but only gtk2 and sdl clients on Windows too)

Marko Lindqvist <cazfi>
Project Administrator
Sat 28 Jul 2012 11:51:15 PM UTC, original submission:

One of the PC's keeps getting an error, this is what appears in the chat window and the server:
Missing errno mapping for Winsock error #10053.
Please report this message at http://gna.org/projects/freeciv/



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  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by None (Submitted the item)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 29 Jul 2012 03:16:16 PM UTCcazfiCategoryclient-win32=>None
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