bugFreeciv - Bugs: bug #20044, "Highest Peak" in...

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bug #20044: "Highest Peak" in Scotland.

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Fri 10 Aug 2012 01:34:30 AM UTC  
Category: generalSeverity: 3 - Normal
Priority: 5 - NormalStatus: Fixed
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Release: Operating System: None
Planned Release: 2.5.0

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Sun 27 Jan 2013 10:54:18 PM UTC, SVN revision 22220:

Do not emit "map_generated" -signal if map is not generated but is
scenario one.

See gna bug #20044

(Browse SVN revision 22220)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Fri 25 Jan 2013 12:58:00 AM UTC, comment #1:

Attached patch makes server not to emit "map_generated" signal at all when scenario map has been loaded. This makes sense in that map is not generated at that point.
This makes some potential uses for "map_generated" signal (as the only signal that gets emitted before game start) impossible. But tying something not map-generation-specific to signal named "map_generated" would be unclean solution anyway. If there's demand for such a generic pre-game signal, we can add a new one.

(file #17017)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Fri 10 Aug 2012 01:34:30 AM UTC, original submission:

Classic ruleset lua-script map postprocessing adding some random labels shouldn't take place in scenario maps as it currently does.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.


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    Follow 7 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 27 Jan 2013 10:55:00 PM UTCcazfiStatusReady For Test=>Fixed
      Assigned toNone=>cazfi
    Fri 25 Jan 2013 12:58:00 AM UTCcazfiAttached File-=>Added ScenarioMapNotGenerated.patch, #17017
      StatusNone=>Ready For Test
      Planned Release=>2.5.0
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