bugFreeciv - Bugs: bug #20115, Segfault

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bug #20115: Segfault

Submitted by:  None
Submitted on:  Thu Aug 30 20:30:12 2012  
Category: client-sdlSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: OpenRelease: 2.3.2
Operating System: GNU/LinuxPlanned Release: 
Contains string changes: None

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Mon Jan 21 16:58:03 2013, comment #1:

Tried to reproduce with current S2_3 head. No crash, but hitting turn done (twice?) caused graphical problems - something like texts of caravan arrival dialog without other parts of the dialog were drawn on top of all the other dialogs opening, and remaining there when dialogs were closed.

Marko Lindqvist <cazfi>
Project Administrator
Thu Aug 30 20:30:12 2012, original submission:


I use the sdl client in a gentoo chroot of a debian distribution.
Regardless the movements, the game segfaults with the attached save.

Thank you for your work!




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Attach File(s):

Attached Files
file #16456:  freeciv-T0139-Y00780-auto.sav.bz2 added by None (41kB - application/x-bzip2)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by None (Submitted the item)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu Aug 30 20:30:13 2012NoneAttached File-=>Added freeciv-T0139-Y00780-auto.sav.bz2, #16456
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