bugBattle for Wesnoth - Bugs: bug #20584, [MP] Events from [modification]...

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bug #20584: [MP] Events from [modification] are executed twice after reload

Submitted by:  FAAB <faabumc>
Submitted on:  Mon Mar 4 13:48:09 2013  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: Multiplayer
Status: InvalidPrivacy: Public
Assigned to: FAAB <faabumc>Open/Closed: Closed
Release: 1.11.1Operating System: GNU/linux

Tue Mar 12 08:25:57 2013, comment #1:

Can't reproduce the problem at revision 56480 with the provided savefile.

FAAB <faabumc>
Project MemberIn charge of this item.
Mon Mar 4 13:48:09 2013, original submission:

When saving a MP game and reloading on the MP server, the events from [modification] are executed twice.

For example, the bonus hero unit you can get from labeled points in World conquest UMC will be spawn twice (2 hero unit per point).

Save/reloading twice would lead to 4 hero units.

FAAB <faabumc>
Project MemberIn charge of this item.


Attached Files
file #17385:  World_Conquest_Turn_1.gz added by faabumc (70kB - application/x-gzip - Savegame. Point at Blue leader's range will spawn 2 augurs.)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by faabumc (Submitted the item)

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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue Mar 26 12:51:10 2013shadowmasterOpen/ClosedOpen=>Closed
    Tue Mar 12 08:25:57 2013faabumcStatusNone=>Invalid
      Assigned toNone=>faabumc
    Mon Mar 4 13:48:09 2013faabumcAttached File-=>Added World_Conquest_Turn_1.gz, #17385
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