bugFreeciv - Bugs: bug #20844, Effects.ruleset...

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bug #20844: Effects.ruleset [effect_maint_player] has unknown req: Building" "Service Shop"

Submitted by:  None
Submitted on:  Sat May 25 15:59:18 2013  
Category: rulesetsSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: OpenRelease: FreeCiv 2.4.0 Beta 2 gui-gtk 2.0 client
Operating System: Microsoft WindowsPlanned Release: 
Contains string changes: None

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Wed May 29 09:04:45 2013, comment #3:

when i shifted from[building_work_bay]
name = _("Service Bay")
genus = "Improvement"
reqs =
{ "type", "name", "range"
"Tech", "Invention", "Player"
"MinSize", "10", "City"

name = _("Service Bay")
genus = "SmallWonder"
reqs =
{ "type", "name", "range"
"Tech", "Invention", "Player"
"MinSize", "10", "City"

And removed the extra service bays Fixed the Problem now get the upgraded units. thanks for the help.

Wed May 29 08:34:00 2013, comment #2:

i have noticed on several of my ruleset tweks this type of error. part of why i used improvement is that in ver 2.? i was able to get a similer building to work on player. i was trying to get the service shop made that required me to get the units to where the city was woking tiles to have a unit upgraded.
i would be nice if someone would document more on the effects for valid ranges, and aplied to

upgrade_unit valid for wonders and small wanders only valid range of player or world.

Tue May 28 17:58:33 2013, comment #1:

This would require changes to unittools.c:do_upgrade_effects(), as the current logic only checks for upgrade counts on a per-player basis, meaning that only World and Player ranges can be used to control the Upgrade_Unit effect (as there is no available information regarding the continent, city, tile, etc.).

That aside, I'm not sure why the Building is an unknown requirement: looks like it might be a missing comma from the error message, but that's a wild guess (as I don't see the corresponding missing comma in the presented ruleset code).

Emmet Hikory <persia>
Project Member
Sat May 25 15:59:18 2013, original submission:

Upgrade_Unit only works for Leonardo's Workshop

Tried Several Variations

name = "Upgrade_Unit"
value = 1
reqs =
{ "type", "name", "range"
"Building", "Service Shop", "RANGE"
Player and Continent Got same error

Local and City Load and run but do not upgrade units

more info and effects.ruleset add and building ruleset add in attached files i did have this working in freeciv 2.2.? i thing can't access due to drive crash



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Attach File(s):

Attached Files
file #18008:  Upgrade_Unit Problems.txt added by None (3kB - text/plain)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by persia (Posted a comment)
  • -unavailable- added by None (Submitted the item)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat May 25 15:59:19 2013NoneAttached File-=>Added Upgrade_Unit Problems.txt, #18008
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