bugBattle for Wesnoth - Bugs: bug #20846, The use of 'save_id' and...

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bug #20846: The use of 'save_id' and 'persistent=yes' seems to crash the game.

Submitted by:  Peter <adamant14>
Submitted on:  Sun May 26 09:24:07 2013  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: WML
Status: FixedPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: 1.11.2Operating System: Windows 7

(Jump to the original submission Jump to the original submission)

Sun Apr 13 22:09:04 2014, comment #6:

I play-tested my campaign using BfW 1.11.6 and it seems the error is fixed.

Thank you

Peter <adamant14>
Sun Apr 13 01:12:07 2014, comment #5:

this error might be fixed in 8733b8f1444cdf8aa5590e9992fbf66b8efa6cea by jamit in 1.11.5

Daniel <gfgtdf>
Project Member
Sat Jul 13 23:05:01 2013, comment #4:

Another campaign with a similar problem: http://forums.wesnoth.org/viewtopic.php?f=21&t=39122
Again solved by removing the 'persistent=yes' key.

Peter <adamant14>
Mon May 27 04:39:55 2013, comment #3:

Sadly I've already deleted all my old save loads.

Peter <adamant14>
Sun May 26 15:25:00 2013, comment #2:

Reproduction with mainline wml is always very much preferred over UMC.

Anonymissimus <anonymissimus>
Project Member
Sun May 26 15:23:24 2013, comment #1:

What's missing here is a straightforward way to reproduce. In the forums I read that it appears to happen in SotBE as well, so what we need is a start-of-scenario save that reproduces the bug (probably for more that a single scenario) and/or a sequence of :cl and/or :n (or similar debug) commands that can be used to get to this point after starting the campaign anew.

Anonymissimus <anonymissimus>
Project Member
Sun May 26 09:24:07 2013, original submission:

In my campaign I have a AI-controlled (persistent) side.
The use of ('save_id' and) 'persistent=yes' seems to crash the game.

When I remove 'persistent=yes', then the next scenario starts without any problem,
otherwise I get an error message, and the next scenario wont load.
The error message is:
"Error while playing the game: game_error: invalid side(4) found in unit definition"
(the persistent AI side was side number 4 in my previous scenario)

BfW 1.11.2
Windows 7

Link to a related forum thread:http://forums.wesnoth.org/viewtopic.php?f=21&t=38043#p551890

Maybe a similar problem: http://forums.wesnoth.org/viewtopic.php?f=4&t=38867

Peter <adamant14>


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  • -unavailable- added by gfgtdf (Posted a comment)
  • -unavailable- added by anonymissimus (Posted a comment)
  • -unavailable- added by adamant14 (Submitted the item)

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Apr 14 01:03:07 2014gfgtdfStatusReady For Test=>Fixed
    Sun Apr 13 01:12:07 2014gfgtdfStatusNone=>Ready For Test
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