bugBattle for Wesnoth - Bugs: bug #20941, Keeping track of "number of...

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bug #20941: Keeping track of "number of times recalled" for each unit in a campaign.

Submitted by:  Thibault Févry <iwontbecreative>
Submitted on:  Wed Jul 3 13:41:09 2013  
Category: Feature RequestSeverity: 1 - Wish
Priority: 5 - NormalItem Group: Campaign
Status: Wont FixPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: *Operating System: All

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Sat Aug 16 01:45:53 2014, comment #2:

marking as wontfix then ?

Sat Jul 6 00:51:23 2013, comment #1:

I'm not really seeing a benefit here. If there is a unit I've found 15 times when I go to recall a unit, chances are I'll have no trouble finding it the 16th time. If I want to recall it again, that is. If the scenario is different than any that came before, I might want to find different units.

On the negative side, sorting units by how many times they have been recalled might make players more sentimental about their units, leading to impaired strategy. Speaking of which, choosing a unit based upon ability is a better strategic move than choosing one based on tenure. Encouraging players to make bad decisions (by highlighting tenure) does not seem like progress to me.

Campaign developers can track recalls in WML, but I hardly see a reason to push people to use this "feature". Especially given your example. Taking away a player's 10 favorite units is hardly what I would call "fun". Rather I would call it "aggravating" or "tomato surprise".

I'm thinking I would not agree with the claim of usefulness at this time. (Others may have different opinions, of course.)

J Tyne <jamit>
Project Member
Wed Jul 3 13:41:09 2013, original submission:


I think that making Wesnoth keep track of how many times a specific unit has been recalled in a campaign (or in how many scenarios it has been used) would be a useful feature while not being too hard to implement.

Uses :
- Would be a very useful criterion for sorting through huge lists of units to recall in long campaigns (Think HttT...). I believe it could be the default criteria to sort units, since if you recalled a unit in 15 scenarios, it might indicate that you're likely to recruit it in the 16th.
- Might be useful for campaign developers, they are a lot of umc possibilities. This might be possible to do in wml/lua (don't know) but it would probably push people to use the feature. For instance one could lose his 10 most recalled unit for a specific scenario.

Thibault Févry <iwontbecreative>
Project Member


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Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by gfgtdf (Updated the item)
  • -unavailable- added by jamit (Posted a comment)
  • -unavailable- added by iwontbecreative (Submitted the item)

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun Oct 12 12:31:07 2014shadowmasterOpen/ClosedOpen=>Closed
    Sun Aug 17 16:51:06 2014gfgtdfStatusNone=>Wont Fix
    Sat Jul 6 00:51:23 2013jamitSeverity3 - Normal=>1 - Wish
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