bugFreeciv - Bugs: bug #21072, Map size hangs past 75

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bug #21072: Map size hangs past 75

Submitted by:  None
Submitted on:  Tue Aug 27 07:16:45 2013  
Category: client-gtk-2.0Severity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: OpenRelease: 2.4.0-RC1
Operating System: Microsoft WindowsPlanned Release: 
Contains string changes: None

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Sun Sep 1 13:27:38 2013, comment #4:

> (although I did run into bug #18532).

I was about to ask if original reporter has some setting causing server to send all map information in the beginning, causing bug #18532. That could be global observer or reveal-map-in-start option.

Marko Lindqvist <cazfi>
Project Administrator
Sun Sep 1 10:16:50 2013, comment #3:

Tried on Windows now; ran several games with size=80 and generated maps successfully in all cases (although I did run into bug #18532).

That said, I realise I haven't tried with your .freeciv-client-rc-2.4 that you've posted to other tickets (assuming you are the same Anonymous), so perhaps there's something in your settings that's triggering this.

Jacob Nevins <jtn>
Project Administrator
Sat Aug 31 12:50:28 2013, comment #2:

Haven't tried on Windows, but unable to reproduce on Linux in several tries (map sizes up to 128 are generated within a small number of seconds on my PC).

Jacob Nevins <jtn>
Project Administrator
Tue Aug 27 08:37:24 2013, comment #1:

Actually, this seems to fluctuate for my PC at something over 70+

Tue Aug 27 07:16:45 2013, original submission:

I can create a map fairly quickly up to Size=75, but after that it just hangs on my PC, is this a limit or bug?



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  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by jtn (Posted a comment)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat Aug 31 12:50:28 2013jtnRelease2.4.0 RC1=>2.4.0-RC1
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