bugFreeciv - Bugs: bug #21084, Segfault on client quit --...

Show feedback again

bug #21084: Segfault on client quit -- gen_roads implicated?

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Sat Aug 31 13:01:05 2013  
Category: client-gtk-2.0Severity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: trunk r23246Operating System: None
Planned Release: 2.6.0Contains string changes: None

Add a New Comment (Rich MarkupRich Markup):

You are not logged in

Please log in, so followups can be emailed to you.


Sun Sep 1 01:51:57 2013, comment #1:

Seems like ruleset data is not valid - maybe it's freed already when this idle_callback gets called.

Marko Lindqvist <cazfi>
Project Administrator
Sat Aug 31 13:01:05 2013, original submission:

When I started a game in the trunk Gtk2 client and then quit, it segfaulted. Haven't investigated further.

Client settings attached, FWIW.

Jacob Nevins <jtn>
Project Administrator


(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):

Attached Files
file #18805:  .freeciv-client-rc-2.6 added by jtn (10kB - application/octet-stream - client settings provoking segfault)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by jtn (Submitted the item)

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.


    Error: not logged in



    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat Aug 31 13:01:05 2013jtnAttached File-=>Added .freeciv-client-rc-2.6, #18805
    Show feedback again

    Back to the top

    Powered by Savane 3.1-cleanup