bugFreeciv - Bugs: bug #21084, Segfault on client quit --...

 
 
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bug #21084: Segfault on client quit -- gen_roads implicated?

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Sat 31 Aug 2013 01:01:05 PM UTC  
 
Category: client-gtk-2.0Severity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: trunk r23246Operating System: None
Planned Release: 2.6.0

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Sun 01 Sep 2013 01:51:57 AM UTC, comment #1:

Seems like ruleset data is not valid - maybe it's freed already when this idle_callback gets called.

Marko Lindqvist <cazfi>
Project Administrator
Sat 31 Aug 2013 01:01:05 PM UTC, original submission:

When I started a game in the trunk Gtk2 client and then quit, it segfaulted. Haven't investigated further.

Client settings attached, FWIW.

Jacob Nevins <jtn>
Project Administrator

 

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Attached Files
file #18805:  .freeciv-client-rc-2.6 added by jtn (10kB - application/octet-stream - client settings provoking segfault)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by jtn (Submitted the item)
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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 31 Aug 2013 01:01:05 PM UTCjtnAttached File-=>Added .freeciv-client-rc-2.6, #18805
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