bugFreeciv - Bugs: bug #21193, Empty city does not provide contact

 
 
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bug #21193: Empty city does not provide contact

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Sun 13 Oct 2013 09:59:43 PM UTC  
 
Category: generalSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: Operating System: None
Planned Release: 

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Fri 18 Jul 2014 02:01:38 PM UTC, comment #1:

This has supposed to have been working since r2367, and in trunk, unit_move() calls maybe_make_contact(), which should trigger contact to the owner of any adjacent city. I can't reproduce this on trunk (r25614) by starting a new game with the classic ruleset, using the editor to place an (empty) foreign city a knights-move from the start position, and moving the initial explorer unit adjacent. Do you have a savegame or instructions to reproduce?

Emmet Hikory <persia>
Project Member
Sun 13 Oct 2013 09:59:43 PM UTC, original submission:

Only units provide contact between nations. My unit entering next to empty enemy city did not get contact to him. I think it should.

Marko Lindqvist <cazfi>
Project Administrator

 

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  • -unavailable- added by persia (Posted a comment)
  • -unavailable- added by cazfi (Submitted the item)
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