bugFreeciv - Bugs: bug #21197, Info fieldset should show effects...

 
 
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bug #21197: Info fieldset should show effects in the contextual menu for trade [1]

Submitted by:  DynV <dynv>
Submitted on:  Mon 14 Oct 2013 11:37:20 PM UTC  
 
Category: NoneSeverity: 1 - Wish
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.3.4, gui-gtk-2.0Operating System: Microsoft Windows
Planned Release: 

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Tue 15 Oct 2013 12:15:57 AM UTC, comment #3:

How is it hard? I use the editor, I middle-click a /city/, I check in/out Super Highways, bingo! Right away, not even 1 second delay.

I think developers made most aspects of the game very efficient to change, otherwise turn change would be lengthier (although not lengthy to begin with).

DynV <dynv>
Tue 15 Oct 2013 12:03:27 AM UTC, comment #2:

I think affected improvements in our rulesets are Super Highways and Colossus for trade, Offshore Platform and King Richards Crusade for production, Harbour for food. Those affect tile output that citizens then collect, not city bonuses on collected resources.
Collecting information about what total consequences such effects have on city would be a bit hard (especially as other effects may cancel them - despotism penalty can cut out the extra point, as can pollution etc)

Marko Lindqvist <cazfi>
Project Administrator
Mon 14 Oct 2013 11:39:08 PM UTC, comment #1:

Category = client

DynV <dynv>
Mon 14 Oct 2013 11:37:20 PM UTC, original submission:

About the Info fieldset/box/group/container of a city window tab Overview. There's a contextual menu for many of the items. As an example, attached is the effect the improvement Library has on Science when holding the mouse main (left for right-handed) button on the output (2nd column) of Science.

Now for Trade, still in the Info fieldset, although the city has had an improvement affecting trade for many turns, there's no mention of it in Trade contextual menu as seen in the attachments. I then cheated out the Super Highways ; the trade output is diminished but the overall look of the contextual menu remain the same (other than the number change). The only effect I noticed in the Trade contextual menu was for trade routes.

I think it would be really appropriate to show the effect of improvements on trade. I dislike scrolling improvements and I check for them through Info contextual menus.

Thanks for your consideration

PS: For some odd reason I can't choose the same of the submission that I did while not logged it. BTW, the script that clear boxes when going back in the browser history suck big time!

DynV <dynv>

 

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Carbon-Copy List
  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by dynv (Submitted the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 14 Oct 2013 11:37:20 PM UTCdynvAttached File-=>Added freeciv-Info_contextual_menu-Science.png, #19183
      Attached File-=>Added freeciv-Info_contextual_menu-Trade_not_showing_Super_Highways_effect.png, #19184
      Attached File-=>Added freeciv-Info_contextual_menu-Trade_with_Super_Highways_cheated_out.png, #19185
      Attached File-=>Added freeciv-Info_contextual_menu-Trade_route_effect.png, #19186
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