bugBattle for Wesnoth - Bugs: bug #21211, add a bell to indicate party is...

 
 
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bug #21211: add a bell to indicate party is full

Submitted by:  Chris Beck <involution>
Submitted on:  Wed 23 Oct 2013 06:14:30 AM UTC  
 
Category: Feature RequestSeverity: 1 - Wish
Priority: 5 - NormalItem Group: Multiplayer Lobby
Status: FixedPrivacy: Public
Assigned to: Ignacio R. Morelle <shadowmaster>Open/Closed: Closed
Release: 1.10, 1.11Operating System: N/A

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Thu 19 Dec 2013 10:24:28 PM UTC, comment #2:

Done by pull request #85 merged into mainline.

https://github.com/wesnoth/wesnoth-old/pull/85

Ignacio R. Morelle <shadowmaster>
Project AdministratorIn charge of this item.
Wed 23 Oct 2013 11:45:04 AM UTC, comment #1:

this should be a feature request not a bug, sorry

Chris Beck <involution>
Project Member
Wed 23 Oct 2013 06:14:30 AM UTC, original submission:

a very simple idea : why not having a bell ringing the host when the game is full. It happens too often that players wait for the host who is AFK, which can be boring.

http://forums.wesnoth.org/viewtopic.php?f=12&t=39489

Chris Beck <involution>
Project Member

 

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  • -unavailable- added by shadowmaster (Posted a comment)
  • -unavailable- added by soliton (Updated the item)
  • -unavailable- added by involution (Submitted the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 06 Jan 2014 12:21:50 AM UTCshadowmasterOpen/ClosedOpen=>Closed
    Thu 19 Dec 2013 10:24:28 PM UTCshadowmasterStatusNone=>Fixed
      Assigned toNone=>shadowmaster
    Wed 23 Oct 2013 01:57:40 PM UTCsolitonCategoryBug=>Feature Request
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