bugFreeciv - Bugs: bug #21234, client-server problems

 
 
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bug #21234: client-server problems

Submitted by:  Roman Petrinec <petrinec>
Submitted on:  Mon 28 Oct 2013 11:47:21 AM UTC  
 
Category: NoneSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.4.0Operating System: Microsoft Windows
Planned Release: 

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Sun 03 Nov 2013 10:10:42 AM UTC, comment #1:

Please report separate symptoms as separate tickets (we can always decide they're related later).

> 1) client has problems communicating with civserver when runing
> separate (civserver from cmd line/window)
> A) on server crash/exit, client still shows running game and
> does not revert to civclient start page (like 2.3- versions)
> [...]

Not seen this. We've had a few reports that make me think maybe Windows 2.4 builds are more flakey than Unix ones.

> B) when leaving game during runnig server, sometimes it closes
> server and sometimes only server gets "lost connection" error

Sounds like the server may be crashing in the former case? Did you run it from a command prompt, so that the window doesn't close immediately and you can see any error messages? Or, do you get any "this application has closed unexpectedly" type popups?

> 2) client ignores "new citizens are" setting in city tab [...]

This sounds like the report in bug #21155; suggest continuing the analysis there.

Jacob Nevins <jtn>
Project Administrator
Mon 28 Oct 2013 11:47:21 AM UTC, original submission:

2 problems:
[played on same pc, no cpu usage except civ, firewall offline]
1) client has problems communicating with civserver when runing separate (civserver from cmd line/window)
A) on server crash/exit, client still shows running game and does not revert to civclient start page (like 2.3- versions)
clicking on "leave game" after server crash/exit crashes client, trying to go to "edit mode" or "turn done" reverts to civlient start page
B) when leaving game during runnig server, sometimes it closes server and sometimes only server gets "lost connection" error

2) client ignores "new citizens are" setting in city tab
new citizens are made always scientists even when setting is on "taxeman"
it also changes all taxemans to scientists on city growth (entertainers stay same)

Roman Petrinec <petrinec>

 

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  • -unavailable- added by jtn (Posted a comment)
  • -unavailable- added by petrinec (Submitted the item)
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