bugFreeciv - Bugs: bug #21235, Multiple assert...

 
 
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bug #21235: Multiple assert 'ai->phase_initialized || game.info.phase_mode != PMT_CONCURRENT'

Submitted by:  Roman Petrinec <petrinec>
Submitted on:  Mon 28 Oct 2013 11:05:45 PM UTC  
 
Category: aiSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.4Operating System: Microsoft Windows
Planned Release: 

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Wed 26 Mar 2014 03:39:07 PM UTC, comment #6:

I am using vanilla 2.4.2 on windows. I do not have patch #4515
But the bug is no longer occurring when I test it without the patch.

Anonymous
Wed 26 Mar 2014 03:36:27 PM UTC, comment #5:

This error message seems to be generic for various unrelated problems, for example http://gna.org/bugs/?20952

The error message I got earlier and reproduced the first time I tested it is no longer occurring.

The action that caused the bug initially was accepting a cease-fire from the ai.

Anonymous
Wed 26 Mar 2014 03:11:15 PM UTC, comment #4:

> I too am getting the server warnings.


Which version? This is significantly improved in patch #4515 since latest stable release 2.4.2.

Otherwise the problem in fixing this bug is that it's not simple coding bug: it's fundamentally a design bug in how data phases work. We patch it here and there, but the underlying problem easily remains.

Marko Lindqvist <cazfi>
Project Administrator
Wed 26 Mar 2014 01:39:30 PM UTC, comment #3:

This error message seems to be generic for various unrelated problems, for example http://gna.org/bugs/?20952
So I will open a new separate bug report.

Anonymous
Wed 26 Mar 2014 08:06:39 AM UTC, comment #2:

Has this ever been fixed?
I too am getting the server warnings.
See http://civland.org/forum/viewtopic.php?f=14&t=953

Anonymous
Mon 28 Oct 2013 11:44:14 PM UTC, comment #1:

Maybe duplicate of bug #20686, though getting it six times in a turn sounds unlikely result from chain of events described there.

Marko Lindqvist <cazfi>
Project Administrator
Mon 28 Oct 2013 11:05:45 PM UTC, original submission:

/civserver output in cmd, savegame included, got it 6x in 1 turn/
Game saved as civgame-1000.sav

>

1: in ai_plr_data_get() [../../../../../ai/default/aidata.c::309]: assertion 'ai
->phase_initialized || game.info.phase_mode != PMT_CONCURRENT' failed.
1: Please report this message at http://gna.org/projects/freeciv/

Roman Petrinec <petrinec>

 

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Attached Files
file #19270:  civgame-1000.rar added by petrinec (274kB - application/x-rar-compressed - savegame+tech ruleset(if needed))
file #19271:  techs.ruleset added by petrinec (18kB - application/octet-stream - savegame+tech ruleset(if needed))

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by petrinec (Submitted the item)
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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 28 Oct 2013 11:44:14 PM UTCcazfiSummaryAI error report=>Multiple assert 'ai->phase_initialized || game.info.phase_mode != PMT_CONCURRENT'
    Mon 28 Oct 2013 11:05:45 PM UTCpetrinecAttached File-=>Added civgame-1000.rar, #19270
      Attached File-=>Added techs.ruleset, #19271
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