bugFreeciv - Bugs: bug #21428, Number of extras defined by the...

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bug #21428: Number of extras defined by the ruleset (= 8) are lower than the number in the savefile (= 10)

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Fri Jan 3 06:43:12 2014  
Category: NoneSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: Operating System: None
Planned Release: 3.0.0Contains string changes: None

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Sat Jan 4 07:38:08 2014, comment #1:

Well, I ended making just temporary fix of adding dummy (never occur in game) extras to my ruleset (as the save in question is a scenario file I've been working on, simply leaving it behind isn't an option). Instead of rushing partial solution for just this one case, I've started designing "Ruleset object deprecation" -feature, maybe making its debut in 3.0.

Marko Lindqvist <cazfi>
Project Administrator
Fri Jan 3 06:43:12 2014, original submission:

Now that number of specials is no longer hardcoded, I wanted to drop some extras that have been purely space-holders in one of my rulesets. Problem is that then I cannot load old savegame any more.

We should handle this situation more gracefully (just ignoring the extras in the savegame that are not present in ruleset?)

Marko Lindqvist <cazfi>
Project Administrator


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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu Jan 21 05:21:04 2016cazfiPlanned Release=>3.0.0
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