bugFreeciv - Bugs: bug #21683, Big map server freeze

 
 
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bug #21683: Big map server freeze

Submitted by:  Christian Knoke <chrisk>
Submitted on:  Tue 18 Feb 2014 08:33:24 PM UTC  
 
Category: generalSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.4.2+Operating System: GNU/Linux
Planned Release: 

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Thu 20 Feb 2014 10:21:47 AM UTC, comment #5:

Nor can I. Maybe You're right with bug #21083. There were more crashes with different log settings.

Clearly, debug code shouldn't cause any errors.

Christian

Christian Knoke <chrisk>
Project Member
Thu 20 Feb 2014 12:06:05 AM UTC, comment #4:

> Actually, the server froze with no logging at all, so I
> restarted with logging.

I can only reproduce a hang from your savegame (file #20102) with logging enabled (and the backtrace is like yours).

OK, I think bug #21083 is confusing things. Can you get us a backtrace or a reproduction case without logging enabled?

> I found the 25 iterations of
> sending packet type=PACKET_PLAYER_DIPLSTATE(59) len=8 to chris
> remarkably.

I think that's normal. Each PACKET_PLAYER_DIPLSTATE describes the relationship between two players. You have 5 players so there's (about) 25 relationships.

Jacob Nevins <jtn>
Project Administrator
Wed 19 Feb 2014 11:03:08 AM UTC, comment #3:

Actually, the server froze with no logging at all, so I restarted with logging. It was compiled with enable-debug=yes though.

I found the 25 iterations of

sending packet type=PACKET_PLAYER_DIPLSTATE(59) len=8 to chris

remarkably.

Christian

Christian Knoke <chrisk>
Project Member
Tue 18 Feb 2014 10:34:48 PM UTC, comment #2:

Backtrace looks to me like bug #21083. I suspect it won't happen without verbose logging ("-d 3").

Jacob Nevins <jtn>
Project Administrator
Tue 18 Feb 2014 08:55:18 PM UTC, comment #1:

Here is the freeze quite similar, attached in a all-in-one file.

Turns out the freeze is reproducible from savegame. Just press turn done.

Christian

(file #20106)

Christian Knoke <chrisk>
Project Member
Tue 18 Feb 2014 08:33:24 PM UTC, original submission:

Freeciv Version 2.4.2+ (modified r24482) seperately started
1 GTK2 client

At some point, the server freezes.

Logfiles, Backtrace, savegame attached.
Core file is 2.6M

Christian

Christian Knoke <chrisk>
Project Member

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
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Attached Files
file #20106:  bt2 added by chrisk (11kB - application/octet-stream)
file #20102:  bigger-T0063-Y-0925-auto.sav.bz2 added by chrisk (49kB - application/x-bzip)
file #20103:  clientlog added by chrisk (19kB - application/octet-stream)
file #20104:  serverlog added by chrisk (26kB - application/octet-stream)
file #20105:  backtrace added by chrisk (4kB - application/octet-stream)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by jtn (Posted a comment)
  • -unavailable- added by chrisk (Submitted the item)
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    Follow 5 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue 18 Feb 2014 08:55:18 PM UTCchriskAttached File-=>Added bt2, #20106
    Tue 18 Feb 2014 08:33:24 PM UTCchriskAttached File-=>Added bigger-T0063-Y-0925-auto.sav.bz2, #20102
      Attached File-=>Added clientlog, #20103
      Attached File-=>Added serverlog, #20104
      Attached File-=>Added backtrace, #20105
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