bugBattle for Wesnoth - Bugs: bug #21790, Give p-values in the statistics

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bug #21790: Give p-values in the statistics

Submitted by:  Eli Dupree <elvish_pillager>
Submitted on:  Fri Mar 14 06:05:20 2014  
Category: Feature RequestSeverity: 3 - Normal
Priority: 5 - NormalItem Group:  None of the others
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.13.0-devOperating System: Debian Linux

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Fri Mar 14 22:36:02 2014, comment #1:

Rather than p-value (since it would be intractable to compute exact p-values) a better idea imo would be to give the variance / standard deviation. The user could infer rough p-values based on this.

But even then I'm not sure if its actually a good idea, since it might make users focus on luck more than they already do.

Chris Beck <involution>
Project Member
Fri Mar 14 06:05:20 2014, original submission:

The percentages are nice, but what I really want to know is how rare it is to have such good/bad luck. (And when players complain about their luck, I want to be able to say "Well this happens one in ten times, you'll have to get used to it" or "Man, one in ten thousand, that stinks.").

I don't know how difficult it would be to implement, but it would certainly be nice to have.

Probably most users don't know the term "p-value", so include a little blurb with it. Educational!

Eli Dupree <elvish_pillager>


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  • -unavailable- added by involution (Posted a comment)
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