bugBattle for Wesnoth - Bugs: bug #21865, Random Campaign crash

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bug #21865: Random Campaign crash

Submitted by:  None
Submitted on:  Wed Mar 26 10:53:39 2014  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group:  None of the others
Status: FixedPrivacy: Public
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: ClosedRelease: 1.11.12 (26b9787)
Operating System: Linux Mint 16

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Fri Jun 6 20:21:41 2014, comment #7:

i like when things can be marked as fixed.

Daniel <gfgtdf>
Project Member
Sat May 24 23:31:51 2014, comment #6:

This can be marked fixed.
8617a02a88a38d8fe01ee0a3672d75fc5fe72924 fixed the assertion error.

SigurdFireDragon <sigurdfdragon>
Wed Mar 26 15:27:12 2014, comment #5:

This bug (which I should have mentioned in the add-on thread) is either related to or a duplicate of https://gna.org/bugs/index.php?20895

SigurdFireDragon <sigurdfdragon>
Wed Mar 26 15:10:49 2014, comment #4:

At the point which you reference it was probably already clear that there is an engine bug and how it can be triggered.
Generally, you should first report any bugs triggered by UMC to the respective UMC author, who needs to nail down the cause of the bug, and eventually report it as an engine bug.

Anonymissimus <anonymissimus>
Project Member
Wed Mar 26 14:51:17 2014, comment #3:

I was told once that if it is a crash, it should reported here (as with one bug in BMR), the reason was, that UMC should never crash Wesnoth (as mentioned here http://forums.wesnoth.org/viewtopic.php?f=8&t=31348&p=564028#p562673)

Wed Mar 26 13:29:23 2014, comment #2:

Venca: This bug tracker is for the core Wesnoth project -- we don't generally maintain UMC content. From your backtrace I can see that there might be an engine bug potentially here, but it isn't a very good test case if I have to install LotI and these other things. I certainly wouldn't want to be tricked somehow into debugging some part of LotI :p

Usually bugs that are posted here may include a simple test-case scenario that demonstrates a clear bug in the engine, conflicting with documentation on wiki, and doesn't require developers to install any full-fledged UMC add-on. So you might post in the forums, where the UMC maintainers will check if anything is wrong in their end, and give us a simple test case if not.

Chris Beck <involution>
Project Member
Wed Mar 26 10:59:22 2014, comment #1:

To get the crash yourself, just install the addons and load the included save.

Wed Mar 26 10:53:39 2014, original submission:

When I advance to the second map in Sigurd's Random Campaign, the game crashes.

Required addons (used things in the save):
Random Camapign
Archaic Era

As UMC shouldn't crash, I report it here.



(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):

Attached Files
file #20441:  02_Flood.gz added by None (46kB - application/gzip - Save, crash info and backtrace)
file #20442:  bt added by None (3kB - application/octet-stream - Save, crash info and backtrace)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by gfgtdf (Posted a comment)
  • -unavailable- added by sigurdfdragon (Posted a comment)
  • -unavailable- added by anonymissimus (Posted a comment)
  • -unavailable- added by involution (Posted a comment)

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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue Jul 15 21:44:34 2014shadowmasterOpen/ClosedOpen=>Closed
    Fri Jun 6 20:21:41 2014gfgtdfStatusNone=>Fixed
    Wed Mar 26 10:53:39 2014NoneAttached File-=>Added 02_Flood.gz, #20441
      Attached File-=>Added bt, #20442
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