bugBattle for Wesnoth - Bugs: bug #21902, Scenario transitions in networked...

 
 
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bug #21902: Scenario transitions in networked MP don't work with debug mode

Submitted by:  Chris Beck <involution>
Submitted on:  Thu 10 Apr 2014 06:31:42 AM UTC  
 
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group:  None of the others
Status: FixedPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: 1.11.9-1.13.0Operating System: Linux Mint 16

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Thu 24 Apr 2014 01:20:32 AM UTC, comment #2:

gfgtdf made a commit which provides a band-aid for this. https://github.com/wesnoth/wesnoth/commit/c1dcd4629ff45a2cc6012bfb557b1bb29b9ad050

This is good because now debug mode is usable in networked mp and won't get simply stuck here.

The best fix would be if it debug mode worked the same way in networked mp as it did in local. I have added a TODO remark to improve it.

Chris Beck <involution>
Project Member
Thu 10 Apr 2014 05:01:43 PM UTC, comment #1:

Note: Below, substitute `SP` with `MP Scenario`, and correspondingly `MP` with `MP Campaign`.

Chris Beck <involution>
Project Member
Thu 10 Apr 2014 06:31:42 AM UTC, original submission:

When a scenario transition happens, normally the players will go to linger mode if enabled and then transition to the next scenario when they end turn. This works in SP and MP.

In SP when debug mode is enabled, we also always move to the mp connect dialog in between the transition to have the opportunity to review or reconfigure things.

In MP this doesn't work right -- the other players don't go to the mp wait dialog, they go right to the scenario and the host is unable to join them because he is waiting to fill reserved slots.

This appears to affect all builds since 1.11.9.
It appears to affect campaigns like LoW and also simple mp scenarios that use endlevel transitions.
It doesn't appear to matter if the other clients have debug mode or not.

Chris Beck <involution>
Project Member

 

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  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by involution (Submitted the item)
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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed 28 May 2014 10:42:00 PM UTCshadowmasterOpen/ClosedOpen=>Closed
    Thu 24 Apr 2014 01:20:32 AM UTCinvolutionStatusNone=>Fixed
    Thu 10 Apr 2014 06:45:51 AM UTCinvolutionSummaryScenario transitions in MP don\'t work with debug mode=>Scenario transitions in networked MP don't work with debug mode
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