bugBattle for Wesnoth - Bugs: bug #21916, Game is ready blocked at...

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bug #21916: Game is ready blocked at inappropriate times

Submitted by:  Chris Beck <involution>
Submitted on:  Wed Apr 16 07:05:36 2014  
Category: BugSeverity: 5 - Blocker
Priority: 6Item Group: Multiplayer Lobby
Status: FixedPrivacy: Public
Assigned to: Chris Beck <involution>Open/Closed: Closed
Release: 1.12,1.13-devOperating System: Win, Linux Mint

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Thu Apr 17 08:11:45 2014, comment #2:

fixed (apparently) in this commit

hopefully lays it to rest

Chris Beck <involution>
Project MemberIn charge of this item.
Wed Apr 16 07:07:13 2014, comment #1:


Chris Beck <involution>
Project MemberIn charge of this item.
Wed Apr 16 07:05:36 2014, original submission:

Originally reported by gfgtdf.
This is a secondary issue caused (apparently) by the fix to 21808.

See PR 148 (https://github.com/wesnoth/wesnoth/pull/148) for an experimental branch which tried to fix this but instead found that mp::wait and mp::connect in some cases don't agree about the attributes of sides.

Chris Beck <involution>
Project MemberIn charge of this item.


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  • -unavailable- added by mattsc (Updated the item)
  • -unavailable- added by involution (Submitted the item)

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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Oct 13 20:11:31 2014mattscStatusReady For Test=>Fixed
    Thu Apr 17 08:11:45 2014involutionStatusNone=>Ready For Test
      Assigned toNone=>involution
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