bugBattle for Wesnoth - Bugs: bug #21939, server should not send...

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bug #21939: server should not send change_controller to sides lingering on prev level

Submitted by:  Chris Beck <involution>
Submitted on:  Sat Apr 19 16:43:29 2014  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group:  None of the others
Status: FixedPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: anyOperating System: any

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Thu Apr 24 00:20:19 2014, comment #1:

This was fixed by changing linger mode in networked mp so that all non-host clients transition immediately when the host makes the level available to them. Commit here:


Should we decide to go back to old linger mode behavior at some point in the future, there will need to be a more complicated fix, most likely reverting this and changing server-side code.

Chris Beck <involution>
Project Member
Sat Apr 19 16:43:29 2014, original submission:

This seems to affect all versions of wesnoth, however it is more annoying in 1.12, 1.13-dev because with the server side controller tweaks this leads to "illegal whiteboard data" messages whenever we transition afaik.

I believe that it does not actually cause problems beyond what we had in 1.10 however, and that it could be fixed with a solely server-side patch that keeps track for each player whether they have transitioned from linger mode or not, and filters for this when sending [change_controller] signals.

Chris Beck <involution>
Project Member


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  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by involution (Submitted the item)

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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed May 28 22:42:39 2014shadowmasterOpen/ClosedOpen=>Closed
    Thu Apr 24 00:20:19 2014involutionStatusNone=>Fixed
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