bugBattle for Wesnoth - Bugs: bug #21945, Ai leadernames wrong in networked...

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bug #21945: Ai leadernames wrong in networked mp

Submitted by:  Daniel <gfgtdf>
Submitted on:  Mon 21 Apr 2014 02:09:08 AM UTC  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: Multiplayer
Status: FixedPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: 1.11.12+devOperating System: win7

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Sun 25 Oct 2015 09:06:17 AM UTC, comment #5:

PR #380 seems to resolve this.

Wedge009 <wedge009>
Project Member
Sat 17 Oct 2015 11:10:37 AM UTC, comment #4:

Confirmed still exists in 1.13.1+dev. I mistakenly made a duplicate report in bug #23913, though that one has more detail.

Wedge009 <wedge009>
Project Member
Sat 31 Jan 2015 01:41:15 PM UTC, comment #3:

I can confirm that this bug still exists in 1.12.1.
AI sides (whether they are enemies of allies) are renamed to the name of the host, but only from the host's point of view. Non-host players will see the correct AI names. For me, this happens even when starting a new game. (Tested with Legend of Wesmere multiplayer campaign.)

Justin Morgan <baryon>
Sun 09 Nov 2014 07:13:22 PM UTC, comment #2:

"type" is a typo, it should be "typo".

Sun 09 Nov 2014 06:01:59 PM UTC, comment #1:

"ph" is a type, it should be "pk"

Mon 21 Apr 2014 02:09:08 AM UTC, original submission:

the followins situation: A networken LoW game. The Host is called 'ph', the non code client is called 'p'. After advancing from scenario 10 to scenario 11 the enemy leader 'Aquagar' is named 'pk' on the host side but still named Aquagar on the non host side. It should be named Aquagar on all sides.

Daniel <gfgtdf>
Project Member


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Carbon-Copy List
  • -unavailable- added by vultraz (Updated the item)
  • -unavailable- added by wedge009 (Posted a comment)
  • -unavailable- added by baryon (Posted a comment)
  • -unavailable- added by gfgtdf (Submitted the item)

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 06 Aug 2016 11:59:31 PM UTCvultrazStatusNone=>Fixed
    Mon 08 Jun 2015 02:11:54 PM UTCgfgtdfItem Group None of the others=>Multiplayer
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