bugBattle for Wesnoth - Bugs: bug #21956, unrefreshed display when toggle...

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bug #21956: unrefreshed display when toggle fullscreen/windowed

Submitted by:  Johann <johann>
Submitted on:  Tue Apr 22 18:15:31 2014  
Category: BugSeverity: 2 - Minor
Priority: 5 - NormalItem Group: User Interface
Status: FixedPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: 1.10.6Operating System: GNU/Linux

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Sat Oct 17 11:15:48 2015, comment #2:

I think this can be closed. Testing 1.13.1+dev in both Windows and Linux seems to have no issue. I am also testing SDL1 and SDL2 builds. In Windows, at least, with a multi-monitor set-up, the transition between window and full-screen on the SDL2 build is very smooth and lacks the all-screen-to-black transition that happens in the SDL1 build.

Wedge009 <wedge009>
Project Member
Tue Apr 22 22:36:29 2014, comment #1:

I am downgrading the severity, although not the priority, of this bug and a similar one (https://gna.org/bugs/?21943) to "2 - minor".

The bug does not make the game unplayable or unusable in some circumstance, which would make it "5 - blocker".
The bug only occurs in select circumstances, e.g. when using / toggling fullscreen window status.
The consequences of the bug are purely cosmetic and don't damage the game state.
The bug is easily worked around.

Please note that this is not a statement that we don't care about the bug or that it isn't a priority to
fix it, just that it doesn't compare in terms of severity with other bugs with a 3 or 4 severity rating.

Chris Beck <involution>
Project Member
Tue Apr 22 18:15:31 2014, original submission:

I configured wesnoth to use my desktop's screen resolution:
- 1280x720

When I start wesnoth in fullscreen,
and press CTRL+F when on the main menu,
it toggles in windowed mode but does not refresh
the screen, resulting in a black screen.
Nevertheless, it still works: e.g. CTRL+O will
open the "load game" box, that will be displayed.

If I do the converse, i.e. start in windowed mode and
press CTRL+F, the problem is exactly the same.

Notice that the same problem does not occur
when in game: in this case, the screen is refreshed.

Some additionnal details:
- OS: debian-wheezy
- version is from wheezy-backport:

Johann <johann>


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Carbon-Copy List
  • -unavailable- added by vultraz (Updated the item)
  • -unavailable- added by wedge009 (Posted a comment)
  • -unavailable- added by involution (Posted a comment)
  • -unavailable- added by johann (Submitted the item)

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat Aug 6 23:59:09 2016vultrazStatusNone=>Fixed
    Tue Apr 22 22:36:29 2014involutionSeverity3 - Normal=>2 - Minor
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