bugBattle for Wesnoth - Bugs: bug #21971, possible visual glitch of terrains...

 
 
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bug #21971: possible visual glitch of terrains on 2p - Hornshark Island

Submitted by:  Chris Beck <involution>
Submitted on:  Fri 25 Apr 2014 08:14:03 PM UTC  
 
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: User Interface
Status: FixedPrivacy: Public
Assigned to: Fabian Müller <fendrin>Open/Closed: Closed
Release: 1.11.13Operating System: Linux Mint 16

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Sat 07 Jun 2014 09:46:49 PM UTC, comment #1:

fendrin wesnoth:1.12 18282b542fe4 / data/core/terrain.cfg:
Fix bug #21971: visual glitch of terrains on 2p - Hornshark Island
http://git.io/PKI4Lw

Fabian Müller <fendrin>
Project MemberIn charge of this item.
Fri 25 Apr 2014 08:14:03 PM UTC, original submission:

There are several hexes on this map that appear on the game map to be of type hills + mushroom grove, but on mousing over the info bar states that they are just mushroom grove.

25,15
18,7
13,14
6,4

just for example. Not sure if this is intended, just thought I would report.

Chris Beck <involution>
Project Member

 

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Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by fendrin (Updated the item)
  • -unavailable- added by involution (Submitted the item)
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    Follow 6 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue 15 Jul 2014 04:20:02 AM UTCshadowmasterOpen/ClosedOpen=>Closed
    Sat 07 Jun 2014 09:46:49 PM UTCfendrinStatusConfirmed=>Fixed
    Sat 07 Jun 2014 03:24:37 PM UTCfendrinSeverity2 - Minor=>3 - Normal
      Item Group None of the others=>User Interface
      StatusNone=>Confirmed
    Fri 06 Jun 2014 07:10:58 PM UTCfendrinAssigned toNone=>fendrin
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