bugBattle for Wesnoth - Bugs: bug #22097, NR: White mage can vanish

 
 
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bug #22097: NR: White mage can vanish

Submitted by:  Dan Gerhards <beetlenaut>
Submitted on:  Wed 28 May 2014 09:09:15 AM UTC  
 
Category: BugSeverity: 2 - Minor
Priority: 5 - NormalItem Group: Campaign
Status: FixedPrivacy: Public
Assigned to: Ignacio R. Morelle <shadowmaster>Open/Closed: Closed
Release: 1.11.15Operating System: Linux

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Sat 21 Jun 2014 02:19:42 PM UTC, comment #1:

Fixed in master and 1.12.

Ignacio R. Morelle <shadowmaster>
Project AdministratorIn charge of this item.
Wed 28 May 2014 09:09:15 AM UTC, original submission:

If one of the immortal white magi is on the north or west edge of the map when the other dies, the game will try to unstore the dead mage on a border hex. The mage will not reappear because the location is invalid.

Dan Gerhards <beetlenaut>
Project Member

 

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  • -unavailable- added by shadowmaster (Posted a comment)
  • -unavailable- added by beetlenaut (Submitted the item)
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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue 15 Jul 2014 04:15:27 AM UTCshadowmasterOpen/ClosedOpen=>Closed
    Sat 21 Jun 2014 02:19:42 PM UTCshadowmasterStatusNone=>Fixed
      Assigned toNone=>shadowmaster
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