bugBattle for Wesnoth - Bugs: bug #22144, Empty label in gamestate inspector...

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bug #22144: Empty label in gamestate inspector fails an assertion

Submitted by:  Alexander van Gessel <ai0867>
Submitted on:  Thu Jun 5 13:29:02 2014  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: User Interface
Status: FixedPrivacy: Public
Assigned to: Mark de Wever <mordante>Open/Closed: Closed
Release: 1.13.0-devOperating System: Any

Mon Jun 9 17:15:07 2014, comment #2:

Thanks for the test case. The problem has been fixed:
- in master by 0322918cefea + b7ef64cb194a
- in 1.12 by c85781f8e596 + 06b7144e1a5a

Mark de Wever <mordante>
Project MemberIn charge of this item.
Thu Jun 5 18:24:53 2014, comment #1:

might be related to http://gna.org/bugs/?22046 where i get the same assertion failure.

Daniel <gfgtdf>
Project Member
Thu Jun 5 13:29:02 2014, original submission:

It was reported in a forum thread that an assertion failure can be trigged by creating a WML variable with an empty name, and then opening the gamestate inspector.
I've stopped :show_var from creating variables, but the underlying issue still exists.

The following diff can reproduce this.

The actual assertion failure:

Alexander van Gessel <ai0867>
Project Member


No files currently attached


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by mordante (Updated the item)
  • -unavailable- added by gfgtdf (Posted a comment)
  • -unavailable- added by ai0867 (Submitted the item)

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue Jul 15 04:21:00 2014shadowmasterOpen/ClosedOpen=>Closed
    Mon Jun 9 17:15:07 2014mordanteStatusIn Progress=>Fixed
    Mon Jun 9 13:57:22 2014mordanteStatusConfirmed=>In Progress
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