bugBattle for Wesnoth - Bugs: bug #22144, Empty label in gamestate inspector...

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bug #22144: Empty label in gamestate inspector fails an assertion

Submitted by:  Alexander van Gessel <ai0867>
Submitted on:  Thu 05 Jun 2014 01:29:02 PM UTC  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: User Interface
Status: FixedPrivacy: Public
Assigned to: Mark de Wever <mordante>Open/Closed: Closed
Release: 1.13.0-devOperating System: Any

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Mon 09 Jun 2014 05:15:07 PM UTC, comment #2:

Thanks for the test case. The problem has been fixed:
- in master by 0322918cefea + b7ef64cb194a
- in 1.12 by c85781f8e596 + 06b7144e1a5a

Mark de Wever <mordante>
Project MemberIn charge of this item.
Thu 05 Jun 2014 06:24:53 PM UTC, comment #1:

might be related to http://gna.org/bugs/?22046 where i get the same assertion failure.

Daniel <gfgtdf>
Project Member
Thu 05 Jun 2014 01:29:02 PM UTC, original submission:

It was reported in a forum thread that an assertion failure can be trigged by creating a WML variable with an empty name, and then opening the gamestate inspector.
I've stopped :show_var from creating variables, but the underlying issue still exists.

The following diff can reproduce this.

The actual assertion failure:

Alexander van Gessel <ai0867>
Project Member


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Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by mordante (Updated the item)
  • -unavailable- added by gfgtdf (Posted a comment)
  • -unavailable- added by ai0867 (Submitted the item)

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue 15 Jul 2014 04:21:00 AM UTCshadowmasterOpen/ClosedOpen=>Closed
    Mon 09 Jun 2014 05:15:07 PM UTCmordanteStatusIn Progress=>Fixed
    Mon 09 Jun 2014 01:57:22 PM UTCmordanteStatusConfirmed=>In Progress
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