bugBattle for Wesnoth - Bugs: bug #22163, allow [end_turn] to say what side...

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bug #22163: allow [end_turn] to say what side number has the next turn

Submitted by:  Chris Beck <involution>
Submitted on:  Sun Jun 8 18:28:59 2014  
Category: Feature RequestSeverity: 1 - Wish
Priority: 5 - NormalItem Group: WML
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.14.0Operating System: Linux Mint 16

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Sun Jun 8 18:28:59 2014, original submission:

Idea is that [end_turn] should have an attribute "next_side" which determines what the next value of "current_side" in the engine will be, so that you can easily transfer control to whatever team is desired.

Currently you can also do this by putting [end_turn] in "side turn" events for the teams who you don't want to have the next turn, but its cumbersome, may have other bad side effects, and is slow in networked mp because afaict you have to wait for all the clients to respond for each side that you want to skip...

Chris Beck <involution>
Project Member


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