bugBattle for Wesnoth - Bugs: bug #22215, Items in time_area change color...

 
 
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bug #22215: Items in time_area change color with wrong time of day

Submitted by:  Dan Gerhards <beetlenaut>
Submitted on:  Wed Jun 18 07:41:54 2014  
 
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: Graphics
Status: FixedPrivacy: Public
Assigned to: Ignacio R. Morelle <shadowmaster>Open/Closed: Closed
Release: 1.11.15Operating System: Linux

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Sat Jun 28 02:05:16 2014, comment #2:

Well, since nobody provided any feedback during the last six days, I'm just going to assume it's good to go.

Backported to 1.12 in commit fb1a718f2d9b6f474d27024e8ae41cd6b1c08b29.

Ignacio R. Morelle <shadowmaster>
Project AdministratorIn charge of this item.
Sat Jun 21 13:24:38 2014, comment #1:

A fix is provided by commit 45e8753cc58facabe70446f90df0f06fa3dd2ce8 in master. Because it required replacing more code than I anticipated, I'll not backport it to 1.12 until it receives some testing (help with that would be appreciated).

Ignacio R. Morelle <shadowmaster>
Project AdministratorIn charge of this item.
Wed Jun 18 07:41:54 2014, original submission:

If you define a time_area in a scenario and then place an item in that area, the item will change color according to the main schedule, not the time area. This results in things like underground items getting bright and orange when it is day outside.

Dan Gerhards <beetlenaut>
Project Member

 

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  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by beetlenaut (Submitted the item)
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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue Jul 15 04:15:20 2014shadowmasterOpen/ClosedOpen=>Closed
    Sat Jun 21 13:24:38 2014shadowmasterStatusNone=>Fixed
    Sat Jun 21 01:53:45 2014shadowmasterAssigned toNone=>shadowmaster
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