bugFreeciv - Bugs: bug #23613, Goto plots paths through tile with...

Show feedback again

bug #23613: Goto plots paths through tile with non-allied units

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Mon May 25 12:25:54 2015  
Category: NoneSeverity: 3 - Normal
Priority: 5 - NormalStatus: Need Info
Assigned to: NoneOpen/Closed: Open
Release: 2.5.0?Operating System: GNU/Linux
Planned Release: Contains string changes: None

Add a New Comment (Rich MarkupRich Markup):

You are not logged in

Please log in, so followups can be emailed to you.


Mon May 25 12:25:54 2015, original submission:

I've observed goto giving me paths through tiles which I can't actually go through due to non-allied units. (Which were present at goto calculation time, the client was aware of them, etc.)

I think it was that I had a passenger from nation X and the tile had one of my cities or transports containing a unit from nation Y, where X was not allied to Y. I'll try to dig out the reproduction case, but raising ticket now to remind me.

(I vaguely wonder if this could have been a side effect of bug #23444. I was playing with a mix of 2.5.0 and S2_5 svn when I noticed this.)

Jacob Nevins <jtn>
Project Administrator


(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):

No files currently attached


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by jtn (Submitted the item)

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.


    Error: not logged in



    No Changes Have Been Made to This Item
    Show feedback again

    Back to the top

    Powered by Savane 3.1-cleanup