bugFreeciv - Bugs: bug #23613, Goto plots paths through tile with...

 
 
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bug #23613: Goto plots paths through tile with non-allied units

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Mon May 25 12:25:54 2015  
 
Category: NoneSeverity: 3 - Normal
Priority: 5 - NormalStatus: Need Info
Assigned to: NoneOpen/Closed: Open
Release: 2.5.0?Operating System: GNU/Linux
Planned Release: Contains string changes: None

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Mon May 25 12:25:54 2015, original submission:

I've observed goto giving me paths through tiles which I can't actually go through due to non-allied units. (Which were present at goto calculation time, the client was aware of them, etc.)

I think it was that I had a passenger from nation X and the tile had one of my cities or transports containing a unit from nation Y, where X was not allied to Y. I'll try to dig out the reproduction case, but raising ticket now to remind me.

(I vaguely wonder if this could have been a side effect of bug #23444. I was playing with a mix of 2.5.0 and S2_5 svn when I noticed this.)

Jacob Nevins <jtn>
Project Administrator

 

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